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LV-624 Cave Aesthetic Change (#4843)
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# About the pull request

Alters the caves of LV-624 to have far more jungle grass and other
similar aesthetics. No layout changes are effected.

I hope to do more changes in the future, but I'll keep things separated
for now.

# Explain why it's good for the game

The caves of the map are quite bare in appearance, this is one small
chance to help increase the style of the map.


# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl:
maptweak: LV-624's Caves have had an aesthetic change regarding jungle
tiles and flora.
/:cl:

Co-authored-by: Steelpoint <[email protected]>
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Steelpoint and Steelpoint authored Nov 16, 2023
1 parent 91c941f commit beb2196
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14 changes: 14 additions & 0 deletions code/game/objects/effects/decals/warning_stripes.dm
Original file line number Diff line number Diff line change
Expand Up @@ -91,6 +91,20 @@
/obj/effect/decal/sand_overlay/sand2/corner2
icon_state = "sand2_c"

/obj/effect/decal/grass_overlay
name = "grass edge"
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
unacidable = TRUE
icon = 'icons/turf/floors/auto_strata_grass.dmi'
layer = TURF_LAYER

/obj/effect/decal/grass_overlay/grass1
icon_state = "grass_outercorner"

/obj/effect/decal/grass_overlay/grass1/inner
name = "grass edge"
icon_state = "grass_innercorner"

/obj/effect/decal/siding
name = "siding"
icon = 'icons/turf/floors/floors.dmi'
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