Skip to content

Commit

Permalink
fix
Browse files Browse the repository at this point in the history
  • Loading branch information
Blundir committed Jul 26, 2024
1 parent e394d2e commit c01d463
Show file tree
Hide file tree
Showing 2 changed files with 1 addition and 5 deletions.
2 changes: 1 addition & 1 deletion code/modules/projectiles/guns/boltaction.dm
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@
var/has_openbolt_icon = TRUE

/obj/item/weapon/gun/boltaction/set_gun_attachment_offsets()
attachable_offset = list("muzzle_x" = 32, "muzzle_y" = 17,"rail_x" = 5, "rail_y" = 18, "under_x" = 25, "under_y" = 14, "stock_x" = 17, "stock_y" = 8)
attachable_offset = list("muzzle_x" = 32, "muzzle_y" = 17,"rail_x" = 5, "rail_y" = 18, "under_x" = 25, "under_y" = 14, "stock_x" = 20, "stock_y" = 9)

/obj/item/weapon/gun/boltaction/Initialize(mapload, spawn_empty)
. = ..()
Expand Down
4 changes: 0 additions & 4 deletions code/modules/projectiles/guns/misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -88,10 +88,6 @@
start_semiauto = FALSE
start_automatic = TRUE
var/cover_open = FALSE //if the gun's feed-cover is open or not.
var/pos1 = 32
var/pos2 = -32
var/pos3 = 32
var/pos4 = -32


/obj/item/weapon/gun/m60/Initialize(mapload, spawn_empty)
Expand Down

0 comments on commit c01d463

Please sign in to comment.