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Vampire tail jab changes (try 2) (#6376)
# About the pull request Makes tail jab only knock you down if you hit an obstacle. # Explain why it's good for the game A caste that already has healing, acid runner speed, very low cooldowns, dash, execute that heals even more and more does not need an auto aimed ability that stuns you just because you clicked near the marine. Theres a difference between making the game accessible to newer players and completely removing any resemblance of skill / effort required to do well. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: balance: Vampire tail jab now only stuns if you knockback an enemy into an obstacle. spellcheck: Vampire lurkers no longer "throw it back" after hitting somebody with their Tail Jab /:cl: --------- Co-authored-by: InsaneRed <[email protected]> Co-authored-by: Vero <[email protected]>
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