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Steelpoint committed Jan 11, 2024
1 parent ef27697 commit c49dbf0
Showing 1 changed file with 0 additions and 16 deletions.
16 changes: 0 additions & 16 deletions code/datums/tutorial/marine/medical_basic_item.dm
Original file line number Diff line number Diff line change
Expand Up @@ -40,8 +40,6 @@
addtimer(CALLBACK(src, PROC_REF(kit_three)), 6 SECONDS)

/datum/tutorial/marine/medical_basic_item/proc/kit_three()
SIGNAL_HANDLER

TUTORIAL_ATOM_FROM_TRACKING(/obj/item/stack/medical/bruise_pack, bandage)
remove_highlight(bandage)
message_to_player("These are <b>Ointments</b>. You can use these to heal <b>Burn</b> damage. These are less important to carry, but are useful if you have the space for it.")
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addtimer(CALLBACK(src, PROC_REF(kit_four)), 6 SECONDS)

/datum/tutorial/marine/medical_basic_item/proc/kit_four()
SIGNAL_HANDLER

TUTORIAL_ATOM_FROM_TRACKING(/obj/item/stack/medical/ointment, cream)
remove_highlight(cream)
message_to_player("These are <b>Splints</b>. You can use these to stabalize <b>fractures</b>. These are very important to use, as a unsplinted fracture can cause permanent injuries.")
Expand All @@ -70,8 +66,6 @@
addtimer(CALLBACK(src, PROC_REF(kit_five)), 6 SECONDS)

/datum/tutorial/marine/medical_basic_item/proc/kit_five()
SIGNAL_HANDLER

TUTORIAL_ATOM_FROM_TRACKING(/obj/item/stack/medical/splint, splint)
remove_highlight(splint)
message_to_player("These are autoinjectors, these can be used to inject yourself with a healing chemical. This one is a <b>Bicaradine</b> autoinjector, it heals <b>Brute</b> damage.")
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addtimer(CALLBACK(src, PROC_REF(kit_six)), 6 SECONDS)

/datum/tutorial/marine/medical_basic_item/proc/kit_six()
SIGNAL_HANDLER

TUTORIAL_ATOM_FROM_TRACKING(/obj/item/reagent_container/hypospray/autoinjector/bicaridine, autobic)
remove_highlight(autobic)
message_to_player("This one is a <b>Kelotane</b> autoinjector, it heals <b>Burn</b> damage.")
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addtimer(CALLBACK(src, PROC_REF(kit_seven)), 6 SECONDS)

/datum/tutorial/marine/medical_basic_item/proc/kit_seven()
SIGNAL_HANDLER

TUTORIAL_ATOM_FROM_TRACKING(/obj/item/reagent_container/hypospray/autoinjector/kelotane, autokel)
remove_highlight(autokel)
message_to_player("This one is a <b>Tramadol</b> autoinjector, it helps counter <b>Pain</b>, which is generated by being injured.")
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addtimer(CALLBACK(src, PROC_REF(kit_nine)), 6 SECONDS)

/datum/tutorial/marine/medical_basic_item/proc/kit_nine()
SIGNAL_HANDLER

TUTORIAL_ATOM_FROM_TRACKING(/obj/item/reagent_container/hypospray/autoinjector/tramadol, autotra)
remove_highlight(autotra)
message_to_player("This one is a <b>Tricordrazine</b> autoinjector, it heals all damage types but slower than other chemicals. Its useful as a generalist medication for minor injuries.")
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addtimer(CALLBACK(src, PROC_REF(kit_ten)), 6 SECONDS)

/datum/tutorial/marine/medical_basic_item/proc/kit_ten()
SIGNAL_HANDLER

TUTORIAL_ATOM_FROM_TRACKING(/obj/item/reagent_container/hypospray/autoinjector/tricord, autotri)
remove_highlight(autotri)
message_to_player("This is an <b>Emergency</b> autoinjector. It is unique in that it is a single use, non-refillable, injector. It will inject you with a large amount of healing medications and a powerful pain killer. Use this when you are on the brink of death.")
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addtimer(CALLBACK(src, PROC_REF(kit_eleven)), 8 SECONDS)

/datum/tutorial/marine/medical_basic_item/proc/kit_eleven()
SIGNAL_HANDLER

TUTORIAL_ATOM_FROM_TRACKING(/obj/item/reagent_container/hypospray/autoinjector/emergency, autoemer)
remove_highlight(autoemer)
message_to_player("These are pill packets. They are uncommonly issued. You get four pills per packet, one dose more than a autoinjector. But you can not refill these.")
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