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Jeff Watchson
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Feb 3, 2024
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51 changes: 51 additions & 0 deletions
51
code/modules/gear_presets/survivors/lv_624/corporate_dome_insert_lv624.dm
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// /obj/effect/landmark/survivor_spawner/lv624_corporate_dome/cl | ||
// corporatedomehold.dmm | ||
|
||
/datum/equipment_preset/survivor/wy/executive | ||
name = "Survivor - LV-624 Paranoid Corporate Liaison" | ||
flags = EQUIPMENT_PRESET_START_OF_ROUND | ||
paygrade = PAY_SHORT_WYC5 | ||
skills = /datum/skills/civilian/survivor/manager | ||
assignment = "LV-624 Corporate Liaison" | ||
idtype = /obj/item/card/id/silver/clearance_badge/cl | ||
faction_group = list(FACTION_WY, FACTION_SURVIVOR) | ||
access = list( | ||
ACCESS_WY_GENERAL, | ||
ACCESS_WY_COLONIAL, | ||
ACCESS_WY_MEDICAL, | ||
ACCESS_WY_SECURITY, | ||
ACCESS_WY_RESEARCH, | ||
ACCESS_WY_ARMORY, | ||
ACCESS_CIVILIAN_PUBLIC, | ||
ACCESS_CIVILIAN_RESEARCH, | ||
ACCESS_CIVILIAN_ENGINEERING, | ||
ACCESS_CIVILIAN_LOGISTICS, | ||
ACCESS_CIVILIAN_BRIG, | ||
ACCESS_CIVILIAN_MEDBAY, | ||
ACCESS_CIVILIAN_COMMAND, | ||
) | ||
languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE, LANGUAGE_RUSSIAN) | ||
|
||
survivor_variant = CORPORATE_SURVIVOR | ||
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||
/datum/equipment_preset/survivor/wy/executive/load_gear(mob/living/carbon/human/new_human) | ||
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/field(new_human), WEAR_BODY) | ||
if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD]) | ||
add_ice_colony_survivor_equipment(new_human) | ||
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD) | ||
if(new_human.disabilities & NEARSIGHTED) | ||
new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/prescription(new_human), WEAR_EYES) | ||
else | ||
new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES) | ||
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET) | ||
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/fp9000(new_human), WEAR_WAIST) | ||
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) | ||
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/fp9000(new_human), WEAR_L_HAND) | ||
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison(new_human), WEAR_BACK) | ||
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/beaker/vial/random/good(new_human), WEAR_IN_BACK) | ||
new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack(new_human), WEAR_IN_BACK) | ||
add_survivor_weapon_pistol(new_human) | ||
add_random_cl_survivor_loot(new_human) | ||
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET) | ||
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full(new_human), WEAR_L_STORE) | ||
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/document(new_human), WEAR_R_STORE) |
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