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forest changes, 3rd one causes undefined var species.flag
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QuickLode committed Oct 10, 2023
1 parent 8fe049a commit c6ba7be
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions code/modules/mob/living/blood.dm
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@

// Takes care blood loss and regeneration
/mob/living/carbon/human/handle_blood()
if(species.flags & NO_BLOOD && !(species.flags & IS_SYNTHETIC))
if((species.flags & NO_BLOOD) && !(species.flags & IS_SYNTHETIC))
return

if(stat != DEAD && bodytemperature >= 170) //Dead or cryosleep people do not pump the blood.
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/mob/living/carbon/human/drip(amt)
if(in_stasis) // stasis now stops bloodloss
return
if(species.flags & NO_BLOOD && !(species.flags & IS_SYNTHETIC))
if((species.flags & NO_BLOOD) && !(species.flags & IS_SYNTHETIC))
return
..()

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