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# About the pull request Bone glue is limited, with 5% glue used per repair Repairing bones with a screwdriver costs 2 metal sheets per repair Adds a machine to the USS Almayer that allows you to refill bone glue # Explain why it's good for the game By limiting bone glue, you will limit the amount of surgery that happens groundside without sacrificing other resources that have important use, or by having additional supplies delivered. If there is a limit to how much surgery can be done, it will force the groundside surgeon to prioritize and consider the severity of the injuries, instead of fully repairing every bone. This will increase the consequences from getting injured and having broken bones, by requiring you to either work with the downside via splints, or to return shipside. There should be no changes to shipside surgery, as the machine should be close enough to replenish without having any problems. # Changelog :cl: balance: Repairing bones with bone glue costs a portion of the bone glue's resources balance: Repairing bones with a screwdriver costs metal del: Removed bone glue from the medilathe spellcheck: New description for bone glue /:cl:
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/obj/structure/machinery/gel_refiller | ||
name = "osteomimetic lattice fabricator" | ||
desc = "Often called the bone gel refiller by those unable to pronounce its full name, this machine synthesizes and stores bone gel for later use. A slot in the front allows you to insert a bone gel bottle to refill it." | ||
desc_lore = "In an attempt to prevent counterfeit bottles of bone gel not created by Weyland-Yutani, also known as a regular bottle, from being refilled, there is a chip reader in the fabricator and a chip in each bottle to make sure it is genuine. However, due to a combination of quality issues and being unmaintainable from proprietary parts, the machine often has problems. One such problem is in the chip reader, resulting in the fabricator being unable to detect a bottle directly on it, and such fails to activate, resulting in a person having to stand there and manually hold a bottle at the correct height to fill it." | ||
icon_state = "bone_gel_vendor" | ||
density = TRUE | ||
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/obj/structure/machinery/gel_refiller/attackby(obj/item/attacking_item, mob/user) | ||
if(!istype(attacking_item, /obj/item/tool/surgery/bonegel)) | ||
return ..() | ||
var/obj/item/tool/surgery/bonegel/gel = attacking_item | ||
gel.refill_gel(src, user) |
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