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Merge remote-tracking branch 'cmss13-devs/master' into project/fax_re…
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realforest2001 committed Sep 14, 2024
2 parents 4a9cf67 + 55afe61 commit cbe904e
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Showing 11 changed files with 34 additions and 9 deletions.
3 changes: 3 additions & 0 deletions code/datums/ammo/bullet/special_ammo.dm
Original file line number Diff line number Diff line change
Expand Up @@ -9,10 +9,12 @@
icon_state = "redbullet"
flags_ammo_behavior = AMMO_BALLISTIC

damage_falloff = DAMAGE_FALLOFF_TIER_7
max_range = 12
accuracy = HIT_ACCURACY_TIER_4
damage = 30
penetration = 0
effective_range_max = 7

/datum/ammo/bullet/smartgun/armor_piercing
name = "armor-piercing smartgun bullet"
Expand All @@ -31,6 +33,7 @@
shrapnel_chance = SHRAPNEL_CHANCE_TIER_7
accurate_range = 32
accuracy = HIT_ACCURACY_TIER_3
damage_falloff = DAMAGE_FALLOFF_TIER_10
damage = 40
penetration = 0

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2 changes: 1 addition & 1 deletion code/datums/skills/uscm.dm
Original file line number Diff line number Diff line change
Expand Up @@ -174,7 +174,7 @@ MILITARY NONCOMBATANT
skills = list(
SKILL_CQC = SKILL_CQC_SKILLED,
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_TRAINED,
SKILL_FIREMAN = SKILL_FIREMAN_SKILLED,
SKILL_LEADERSHIP = SKILL_LEAD_TRAINED,
SKILL_OVERWATCH = SKILL_OVERWATCH_TRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
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2 changes: 1 addition & 1 deletion code/game/machinery/doors/poddoor/shutters/shutters.dm
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Expand Up @@ -152,7 +152,7 @@
return

/obj/structure/machinery/door/poddoor/shutters/almayer/uniform_vendors/attackby(obj/item/attacking_item, mob/user)
if(HAS_TRAIT(attacking_item, TRAIT_TOOL_CROWBAR))
if(HAS_TRAIT(attacking_item, TRAIT_TOOL_CROWBAR) || attacking_item.pry_capable)
return
..()

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Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_tl, list(

list("ENGINEERING SUPPLIES", 0, null, null, null),
list("Plastic Explosive", 10, /obj/item/explosive/plastic, null, VENDOR_ITEM_REGULAR),
list("Signal Flare Pack", 5, /obj/item/storage/box/m94/signal, null, VENDOR_ITEM_REGULAR),
list("Breaching Charge", 10, /obj/item/explosive/plastic/breaching_charge, null, VENDOR_ITEM_REGULAR),
list("ES-11 Mobile Fuel Canister", 5, /obj/item/tool/weldpack/minitank, null, VENDOR_ITEM_REGULAR),
list("ME3 Hand Welder", 5, /obj/item/tool/weldingtool/simple, null, VENDOR_ITEM_REGULAR),
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4 changes: 2 additions & 2 deletions code/game/objects/effects/landmarks/survivor_spawner.dm
Original file line number Diff line number Diff line change
Expand Up @@ -169,7 +169,7 @@
spawn_priority = SPAWN_PRIORITY_VERY_HIGH

/obj/effect/landmark/survivor_spawner/shivas_panic_room_doc
equipment = /datum/equipment_preset/survivor/doctor
equipment = /datum/equipment_preset/survivor/doctor/shiva
synth_equipment = /datum/equipment_preset/synth/survivor/emt_synth
intro_text = list("<h2>You are a Medical Doctor on the Colony!</h2>",\
"<span class='notice'>You are aware of the xenomorph threat.</span>",\
Expand All @@ -179,7 +179,7 @@
spawn_priority = SPAWN_PRIORITY_HIGH

/obj/effect/landmark/survivor_spawner/shivas_panic_room_sci
equipment = /datum/equipment_preset/survivor/scientist
equipment = /datum/equipment_preset/survivor/scientist/shiva
synth_equipment = /datum/equipment_preset/synth/survivor/scientist_synth
intro_text = list("<h2>You are a Weyland-Yutani Scientist on the Colony!</h2>",\
"<span class='notice'>You are aware of the xenomorph threat.</span>",\
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3 changes: 2 additions & 1 deletion code/modules/clothing/glasses/night.dm
Original file line number Diff line number Diff line change
Expand Up @@ -94,7 +94,7 @@
icon_state = "m56_goggles"
deactive_state = "m56_goggles_0"
toggleable = TRUE
actions_types = list(/datum/action/item_action/toggle, /datum/action/item_action/m56_goggles/far_sight)
actions_types = list(/datum/action/item_action/toggle)
vision_flags = SEE_TURFS
fullscreen_vision = null
req_skill = SKILL_SPEC_WEAPONS
Expand Down Expand Up @@ -203,6 +203,7 @@
name = "\improper M56T head mounted sight"
desc = "A headset and goggles system for the M56T 'Terminator' Smartgun. Has a low-light vision processor as well as a system allowing detection of thermal signatures though solid surfaces."
vision_flags = SEE_TURFS|SEE_MOBS
actions_types = list(/datum/action/item_action/toggle, /datum/action/item_action/m56_goggles/far_sight)

/obj/item/clothing/glasses/night/yautja
name = "bio-mask nightvision"
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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-7059.yml

This file was deleted.

4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-7118.yml
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@@ -0,0 +1,4 @@
author: "tallfission"
delete-after: True
changes:
- rscadd: "FTL vendors get signal flare packs for 5 points."
4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-7145.yml
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@@ -0,0 +1,4 @@
author: "realforest2001"
delete-after: True
changes:
- bugfix: "Fixes uniform vendor shutters being openable without access."
4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-pr-7152.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
author: "realforest2001"
delete-after: True
changes:
- bugfix: "Scientists and Doctors from the Shiva panic room nightmare insert now spawn with snow gear as intended."
12 changes: 12 additions & 0 deletions html/changelogs/archive/2024-09.yml
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Expand Up @@ -55,3 +55,15 @@
active.'
realforest2001:
- bugfix: You can build on tiles with fire doors again.
2024-09-11:
rythenx:
- bugfix: drop pouch's switch storage drawing method now works correctly instead
of doing nothing
2024-09-13:
Git-Nivrak:
- balance: Removed far-sight from SG sights
- balance: Increased smartgun bullet falloff to 4 from 1
- balance: Increased smartgun bullet effective range to 7 from 0
2024-09-14:
MistChristmas:
- balance: Buffs MW Fireman skill in line with the rest of MPs

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