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Fixes the equipment attach point being on the wrong plane (#5475)
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# About the pull request

Currently, the equipment attach points (the ones on the Alamo and the
Normandy) are on the basic atom layer, -6. This causes certain effects,
such as hive clusters or egg morphers layer below it (that are on
`FLOOR_PLANE`, -7).

See the images for a before and after.

# Explain why it's good for the game

No weird layering. Hive clusters are now visible when placed on the same
tile as attach points.

# Testing Photographs and Procedure

<details>
<summary>Screenshots & Videos</summary>

Before: 


![image](https://github.com/cmss13-devs/cmss13/assets/49321394/26097bbd-37bc-43e3-8538-b9830a7d0d08)

After:


![image](https://github.com/cmss13-devs/cmss13/assets/49321394/ad545dd7-3c95-4f89-b224-4634e1a8afff)

</details>


# Changelog
:cl:
fix: Special xeno structures no longer layer below the Alamo and
Normandy's equipment attach points.
/:cl:
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Vicacrov committed Jan 18, 2024
1 parent 6f747ae commit ce2cf7a
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions code/modules/dropships/attach_points/attach_point.dm
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@
unacidable = TRUE
anchored = TRUE
layer = ABOVE_TURF_LAYER
plane = FLOOR_PLANE
/// The currently installed equipment, if any
var/obj/structure/dropship_equipment/installed_equipment
/// What kind of equipment this base accepts
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