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Larva Queue Late Joiner Nerf (#3803)
# About the pull request This PR makes it so players who haven't played yet have their join time recorded, and that is used for their initial sorting value rather than 0. This means late joiners will be at the back of the line as if they had just died. This PR also fixes an oversight where ghosting as a facehugger would count as death. Even though they really shouldn't be ghosting when alive, they still shouldn't be penalized as far as the queue is concerned. # Explain why it's good for the game Its not; its a bad experience for everyone that hasn't even gotten one life in the round. However it seems I'm in the minority thinking that a xeno shouldn't squander their first life and that death shouldn't bear more consequences. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> The new informational message if you press join as xeno while currently ineligible to be a xeno candidate: ![image](https://github.com/cmss13-devs/cmss13/assets/76988376/9fb295c2-e654-4843-9e3e-bf37f2c8755e) </details> # Changelog :cl: Drathek del: Remove first life priority for larva queue fix: Fix ghosting as a facehugger counting as death for the larva queue /:cl:
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