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Reverts hidden CIC nerf (#4829)
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# About the pull request

Armory used to hold MK1 with AP, not regular rounds

# Explain why it's good for the game
# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl:
fix: Restores the MK1 AP mags in the CIC armory
/:cl:
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TheGamerdk committed Nov 3, 2023
1 parent 2faf572 commit d484dfe
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Showing 3 changed files with 21 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -59,6 +59,13 @@
. = ..()
new /obj/item/storage/box/guncase/m41aMK1(src)

//4 MK1 (with AP) cabinet(using guncase because it fit well here it seem)
/obj/structure/closet/secure_closet/guncabinet/red/cic_armory_mk1_rifle_ap

/obj/structure/closet/secure_closet/guncabinet/red/cic_armory_mk1_rifle_ap/Initialize()
. = ..()
new /obj/item/storage/box/guncase/m41aMK1AP(src)

// UPPER MEDBAY ARMORY

//1 shotgun armory closet 2 guns and 4 mags
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12 changes: 12 additions & 0 deletions code/modules/cm_marines/equipment/guncases.dm
Original file line number Diff line number Diff line change
Expand Up @@ -81,6 +81,18 @@
new /obj/item/ammo_magazine/rifle/m41aMK1(src)
new /obj/item/ammo_magazine/rifle/m41aMK1(src)


/obj/item/storage/box/guncase/m41aMK1AP
name = "\improper M41A pulse rifle MK1 AP case"
desc = "A gun case containing the M41A pulse rifle MK1 loaded with AP rounds. It can only use proprietary MK1 magazines."
storage_slots = 3
can_hold = list(/obj/item/weapon/gun/rifle/m41aMK1, /obj/item/ammo_magazine/rifle/m41aMK1)

/obj/item/storage/box/guncase/m41aMK1AP/fill_preset_inventory()
new /obj/item/weapon/gun/rifle/m41aMK1/ap(src)
new /obj/item/ammo_magazine/rifle/m41aMK1/ap(src)
new /obj/item/ammo_magazine/rifle/m41aMK1/ap(src)

//------------
//M79 grenade launcher
/obj/item/storage/box/guncase/m79
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4 changes: 2 additions & 2 deletions maps/map_files/USS_Almayer/USS_Almayer.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -6654,7 +6654,7 @@
/turf/open/floor/plating,
/area/almayer/command/cic)
"auR" = (
/obj/structure/closet/secure_closet/guncabinet/red/cic_armory_mk1_rifle,
/obj/structure/closet/secure_closet/guncabinet/red/cic_armory_mk1_rifle_ap,
/turf/open/floor/almayer{
icon_state = "redfull"
},
Expand Down Expand Up @@ -51626,7 +51626,7 @@
/area/almayer/command/cichallway)
"mtX" = (
/obj/structure/machinery/light,
/obj/structure/closet/secure_closet/guncabinet/red/cic_armory_mk1_rifle,
/obj/structure/closet/secure_closet/guncabinet/red/cic_armory_mk1_rifle_ap,
/turf/open/floor/almayer{
icon_state = "redfull"
},
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