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//We use the cost to determine the spawn chance this equals out the crates that spawn later in the round. | ||
#define ASRS_HIGHEST_WEIGHT 0 //warning this weight wont change. | ||
#define ASRS_VERY_HIGH_WEIGHT 5 | ||
#define ASRS_HIGH_WEIGHT 15 | ||
#define ASRS_MEDIUM_WEIGHT 25 | ||
#define ASRS_LOW_WEIGHT 35 | ||
#define ASRS_VERY_LOW_WEIGHT 50 | ||
#define ASRS_LOWEST_WEIGHT 100 | ||
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// List of pools of supply packs, rolled individually by the ASRS system | ||
/// Main pool of ASRS supplies, dispensing military supplies such as ammo | ||
#define ASRS_POOL_MAIN "Main" | ||
/// Secondary ASRS pool dispening food related items for MessTech | ||
#define ASRS_POOL_FOOD "Food" | ||
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/// Divider to the amount of xeno forces on the planet to ASRS provided crates. It is used as such sqrt(xenos/ASRS_XENO_CRATES_DIVIDER)) | ||
#define ASRS_XENO_CRATES_DIVIDER 4 |
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