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removes messages that show up 0.5 before the ship shoots
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cuberound authored Jan 23, 2024
1 parent 8b80afa commit db04a3a
Showing 1 changed file with 0 additions and 18 deletions.
18 changes: 0 additions & 18 deletions code/game/cas_manager/datums/cas_fire_mission.dm
Original file line number Diff line number Diff line change
Expand Up @@ -186,24 +186,6 @@
if (mob.mob_flags & KNOWS_TECHNOLOGY)
ds_identifier = "DROPSHIP"

mob.show_message( \
SPAN_HIGHDANGER("A [ds_identifier] FLIES [SPAN_UNDERLINE(relative_dir ? uppertext(("TO YOUR " + dir2text(relative_dir))) : uppertext("right above you"))]!"), SHOW_MESSAGE_VISIBLE, \
SPAN_HIGHDANGER("YOU HEAR SOMETHING GO [SPAN_UNDERLINE(relative_dir ? uppertext(("TO YOUR " + dir2text(relative_dir))) : uppertext("right above you"))]!"), SHOW_MESSAGE_AUDIBLE \
)

// Xenos have time to react to the first message
sleep(0.5 SECONDS)

for(var/mob/mob in range(10, initial_turf))
if(get_turf(mob) == initial_turf)
relative_dir = 0
else
relative_dir = Get_Compass_Dir(mob, initial_turf)

var/ds_identifier = "LARGE BIRD"
if (mob.mob_flags & KNOWS_TECHNOLOGY)
ds_identifier = "DROPSHIP"

mob.show_message( \
SPAN_HIGHDANGER("A [ds_identifier] FIRES [SPAN_UNDERLINE(relative_dir ? uppertext(("TO YOUR " + dir2text(relative_dir))) : uppertext("right above you"))]!"), 1, \
SPAN_HIGHDANGER("YOU HEAR SOMETHING FIRE [SPAN_UNDERLINE(relative_dir ? uppertext(("TO YOUR " + dir2text(relative_dir))) : uppertext("right above you"))]!"), 2 \
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