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Removes almost all silicon code (#5126)
# About the pull request <!-- Remove this text and explain what the purpose of your PR is. Mention if you have tested your changes. If you changed a map, make sure you used the mapmerge tool. If this is an Issue Correction, you can type "Fixes Issue #169420" to link the PR to the corresponding Issue number #169420. Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. --> Removes every non-synth non-organic mob code and any related items and backend. Okay i lied, we get to keep ARES..... ARES' cool. # Explain why it's good for the game Less code bloat. It was about time we did this... # Testing Photographs and Procedure Game isn't on fire when starting it. Does that mean everything works? We'll know in TM. # Changelog :cl: del: Removed AIs. del: Removed Cyborgs. del: Removed Maintenance Drones. del: Removed Camera chunking for AIs, and all associated dynamic updates. del: Removed Robotic equipment items. del: Removed Robotic and AI transformation tools. del: Removed Robotic Transformation Disease. del: Removed Nanites. Roburgers are now all safe to eat. del: Removed functionality from AI machinery and AI card. They're props now. /:cl: --------- Co-authored-by: harryob <[email protected]>
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