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can't be melted
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Zonespace27 committed Aug 25, 2023
1 parent 8d8cac4 commit e568d29
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2 changes: 2 additions & 0 deletions code/modules/projectiles/guns/boltaction.dm
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Expand Up @@ -33,6 +33,8 @@
aim_slowdown = SLOWDOWN_ADS_RIFLE
wield_delay = WIELD_DELAY_NORMAL
civilian_usable_override = TRUE
unacidable = TRUE // Like other 1-of-a-kind weapons, it can't be gotten rid of that fast
indestructible = TRUE
var/bolted = TRUE // FALSE IS OPEN, TRUE IS CLOSE
var/bolt_delay
var/recent_cycle //world.time to see when they last bolted it.
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