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Julien
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Jun 23, 2023
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Original file line number | Diff line number | Diff line change |
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#define BE_ALIEN_AFTER_DEATH (1<<0) | ||
#define BE_AGENT (1<<1) | ||
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#define TOGGLE_IGNORE_SELF (1<<0) // Determines whether you will not hurt yourself when clicking yourself | ||
#define TOGGLE_HELP_INTENT_SAFETY (1<<1) // Determines whether help intent will be completely harmless | ||
#define TOGGLE_MIDDLE_MOUSE_CLICK (1<<2) // This toggles whether selected ability for xeno uses middle mouse clicking or shift clicking | ||
#define TOGGLE_DIRECTIONAL_ATTACK (1<<3) // This toggles whether attacks for xeno use directional attacks | ||
#define TOGGLE_AUTO_EJECT_MAGAZINE_OFF (1<<4) // This toggles whether guns with auto ejectors will not auto eject their magazines | ||
// MUTUALLY EXCLUSIVE TO TOGGLE_AUTO_EJECT_MAGAZINE_TO_HAND | ||
#define TOGGLE_AUTO_EJECT_MAGAZINE_TO_HAND (1<<5) // This toggles whether guns with auto ejectors will cause you to unwield your gun and put the empty magazine in your hand | ||
// MUTUALLY EXCLUSIVE TO TOGGLE_AUTO_EJECT_MAGAZINE | ||
#define TOGGLE_EJECT_MAGAZINE_TO_HAND (1<<6) // This toggles whether manuallye jecting magazines from guns will cause you to unwield your gun | ||
// and put the empty magazine in your hand | ||
#define TOGGLE_AUTOMATIC_PUNCTUATION (1<<7) // Whether your sentences will automatically be punctuated with a period | ||
#define TOGGLE_COMBAT_CLICKDRAG_OVERRIDE (1<<8) // Whether disarm/harm intents cause clicks to trigger immediately when the mouse button is depressed. | ||
#define TOGGLE_ALTERNATING_DUAL_WIELD (1<<9) // Whether dual-wielding fires both guns at once or swaps between them. | ||
#define TOGGLE_FULLSCREEN (1<<10) // See /client/proc/toggle_fullscreen in client_procs.dm | ||
#define TOGGLE_MEMBER_PUBLIC (1<<11) //determines if you get a byond logo by your name in ooc if you're a member or not | ||
#define TOGGLE_OOC_FLAG (1<<12) // determines if your country flag appears by your name in ooc chat | ||
#define TOGGLE_MIDDLE_MOUSE_SWAP_HANDS (1<<13) //Toggle whether middle click swaps your hands | ||
#define TOGGLE_AMBIENT_OCCLUSION (1<<14) // toggles if ambient occlusion is turned on or off | ||
#define TOGGLE_VEND_ITEM_TO_HAND (1<<15) // This toggles whether items from vendors will be automatically put into your hand. | ||
#define TOGGLE_START_JOIN_CURRENT_SLOT (1<<16) // Whether joining at roundstart ignores assigned character slot for the job and uses currently selected slot. | ||
#define TOGGLE_LATE_JOIN_CURRENT_SLOT (1<<17) //Whether joining during the round ignores assigned character slot for the job and uses currently selected slot. | ||
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#define JOB_SLOT_RANDOMISED_SLOT -1 | ||
#define JOB_SLOT_CURRENT_SLOT 0 | ||
#define JOB_SLOT_RANDOMISED_TEXT "Randomise name and appearance" | ||
#define JOB_SLOT_CURRENT_TEXT "Current character" | ||
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#define AGE_MIN 19 //youngest a character can be | ||
#define AGE_MAX 90 //oldest a character can be //no. you are not allowed to be 160. | ||
#define MAX_GEAR_COST 7 //Used in chargen for loadout limit. |
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