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Merge branch 'Hybrisa' of https://github.com/Zenith00000/cmss13 into …
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…Hybrisa
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Zenith00000 committed May 20, 2024
2 parents 7113628 + a5601b9 commit e88b6e0
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Showing 22 changed files with 4,894 additions and 4,894 deletions.
6 changes: 3 additions & 3 deletions code/game/machinery/colony_floodlights.dm
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Expand Up @@ -312,7 +312,7 @@
// Hybrisa Streetlights
/obj/structure/machinery/colony_floodlight/street
name = "Colony Streetlight"
icon = 'icons/obj/structures/props/64x64_zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
icon_state = "street_off"
layer = ABOVE_XENO_LAYER

Expand All @@ -329,7 +329,7 @@
lum_value = 0
name = "traffic light"
desc = "A traffic light"
icon = 'icons/obj/structures/props/64x64_zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
icon_state = "trafficlight"
bound_width = 32
bound_height = 32
Expand All @@ -349,7 +349,7 @@
lum_value = 0
name = "traffic light"
desc = "A traffic light"
icon = 'icons/obj/structures/props/64x64_zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
icon_state = "trafficlight_alt"
bound_width = 32
bound_height = 32
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2 changes: 1 addition & 1 deletion code/game/machinery/doors/poddoor/poddoor.dm
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Expand Up @@ -118,7 +118,7 @@

// Hybrisa Shutters
/obj/structure/machinery/door/poddoor/hybrisa
icon = 'icons/obj/structures/doors/zenithshutters.dmi'
icon = 'icons/obj/structures/doors/hybrisashutters.dmi'
icon_state = "almayer_pdoor1"
base_icon_state = "almayer_pdoor"
openspeed = 4
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12 changes: 6 additions & 6 deletions code/game/machinery/hybrsia_lights.dm
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Expand Up @@ -205,7 +205,7 @@
// Hybrisa Electrical Stuff
/obj/structure/machinery/colony_electrified_fence_switch
name = "Colony Electrified Fence Switch"
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "panelnopower"
desc = "This switch controls the electrified fences. It only functions when there is power."
density = FALSE
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// Hybrisa Streetlights
/obj/structure/machinery/colony_floodlight/street
name = "Colony Streetlight"
icon = 'icons/obj/structures/props/64x64_zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
icon_state = "street_off"
layer = ABOVE_XENO_LAYER

Expand All @@ -297,7 +297,7 @@
lum_value = 0
name = "traffic light"
desc = "A traffic light"
icon = 'icons/obj/structures/props/64x64_zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
icon_state = "trafficlight"
bound_width = 32
bound_height = 32
Expand All @@ -317,7 +317,7 @@
lum_value = 0
name = "traffic light"
desc = "A traffic light"
icon = 'icons/obj/structures/props/64x64_zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
icon_state = "trafficlight_alt"
bound_width = 32
bound_height = 32
Expand All @@ -337,7 +337,7 @@

/obj/structure/machinery/engineerconsole_switch
name = "Giant Alien Console"
icon = 'icons/obj/structures/props/64x64_zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/64x64_hybrisarandomprops.dmi'
icon_state = "engineerconsole"
desc = "A Giant Alien console of some kind, unlike anything you've ever seen before. Who knows the purpose of this strange technology..."
bound_height = 32
Expand Down Expand Up @@ -430,7 +430,7 @@ GLOBAL_LIST_INIT(ship_floodlights, list())
name = "circular light"
icon_state = "engineerlight_off"
desc = "A huge circular light"
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
density = FALSE
unslashable = TRUE
unacidable = TRUE
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2 changes: 1 addition & 1 deletion code/game/objects/effects/decals/hybrisa_decals.dm
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Expand Up @@ -189,5 +189,5 @@
/obj/effect/hybrisa/decal/egg_base
name = "strange goop"
desc = null
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "egg_base"
2 changes: 1 addition & 1 deletion code/game/objects/items/reagent_containers/food/drinks.dm
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Expand Up @@ -387,6 +387,6 @@
/obj/item/reagent_container/food/drinks/coffee/cuppa_joes
name = "Cuppa Joe's coffee"
desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "coffeecuppajoe"
center_of_mass = "x=15;y=10"
14 changes: 7 additions & 7 deletions code/game/objects/items/trash.dm
Original file line number Diff line number Diff line change
Expand Up @@ -208,21 +208,21 @@

// Hybrisa
/obj/item/trash/hybrisa
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "coffeecuppajoelid"

// Cuppa Joe's Trash
/obj/item/trash/hybrisa/cuppa_joes/lid
name = "Cuppa Joe's coffee cup lid"
desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "coffeecuppajoelid"
w_class = SIZE_TINY
throwforce = 1
/obj/item/trash/hybrisa/cuppa_joes/empty_cup
name = "Empty Cuppa Joe's coffee cup"
desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "coffeecuppajoenolid"
w_class = SIZE_TINY
throwforce = 1
Expand All @@ -236,28 +236,28 @@
/obj/item/trash/hybrisa/cuppa_joes_static/lid
name = "Cuppa Joe's coffee cup lid"
desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "coffeecuppajoelid"
w_class = SIZE_TINY
throwforce = 1
/obj/item/trash/hybrisa/cuppa_joes_static/empty_cup
name = "Empty Cuppa Joe's coffee cup"
desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "coffeecuppajoenolid"
w_class = SIZE_TINY
throwforce = 1
/obj/item/trash/hybrisa/cuppa_joes_static/empty_cup_stack
name = "Empty Cuppa Joe's coffee cup stack"
desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "coffeecuppajoestacknolid"
w_class = SIZE_TINY
throwforce = 1
/obj/item/trash/hybrisa/cuppa_joes_static/lid_stack
name = "Cuppa Joe's coffee cup lid stack"
desc = "Have you got the CuppaJoe Smile? Stay perky! Freeze-dried CuppaJoe's Coffee."
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "coffeecuppajoelidstack"
w_class = SIZE_TINY
throwforce = 1
2 changes: 1 addition & 1 deletion code/game/objects/structures/fence.dm
Original file line number Diff line number Diff line change
Expand Up @@ -242,7 +242,7 @@ GLOBAL_LIST_INIT(all_fences, list())
// Hybrisa Electric Fence
/obj/structure/fence/electrified
name = "electrified fence "
icon = 'icons/obj/structures/props/zenithrandomprops.dmi'
icon = 'icons/obj/structures/props/hybrisarandomprops.dmi'
icon_state = "highvoltagegrille_off"
basestate = "highvoltagegrille"
var/electrified = FALSE
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