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Predators are no longer immune to molecular acid (#4799)
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# About the pull request

molecular acid (from boiler and spitter tailstab) now affects predators,
dealing
 12 burn damage for spitters, and 39 burn damage for boilers
 
do note that it metabolizes quite slowly (takes nearly a minute for a
boiler's tailstab to be done)



# Explain why it's good for the game

I don't think predators are meant to be immune to acid???

labeled this as a fix as I don't think morrow wanted this to only work
on humans
# Changelog

:cl:
balance: predators are no longer immune to molecular acid injected from
spitter and boiler tailstabs
/:cl:
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private-tristan authored Nov 1, 2023
1 parent e51aed1 commit e88ef24
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/reagents/chemistry_reagents/toxin.dm
Original file line number Diff line number Diff line change
Expand Up @@ -279,4 +279,4 @@
color = "#669900"
reagent_state = LIQUID
chemclass = CHEM_CLASS_NONE
properties = list(PROPERTY_CORROSIVE = 2, PROPERTY_TOXIC = 1)
properties = list(PROPERTY_CORROSIVE = 2, PROPERTY_TOXIC = 1, PROPERTY_CROSSMETABOLIZING = 3)

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