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bruh, it was this simple?
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Venuska1117 committed Jul 3, 2024
1 parent 53721f6 commit f043706
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions code/game/turfs/open.dm
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var/scorchable = FALSE //if TRUE set to be an icon_state which is the full sprite version of whatever gets scorched --> for border turfs like grass edges and shorelines
var/scorchedness = 0 //how scorched is this turf 0 to 3
var/icon_state_before_scorching //this is really dumb, blame the mappers...
var/set_light //this remove or enable light (0 to disable)

/turf/open/Initialize(mapload, ...)
. = ..()
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/turf/open/river
can_bloody = FALSE
supports_surgery = FALSE
set_light = 0

// Prison grass
/turf/open/organic/grass
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icon_state = "beach"
baseturfs = /turf/open/gm/coast
supports_surgery = FALSE
set_light = 0

/turf/open/gm/coast/north

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