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Update objs.dm
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iloveloopers authored Apr 15, 2024
1 parent 81a8b69 commit f1bc1b0
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions code/game/objects/objs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -303,9 +303,9 @@
if (M.mob_size <= MOB_SIZE_XENO)
if ((M.stat == DEAD && istype(src, /obj/structure/bed/roller) || HAS_TRAIT(M, TRAIT_OPPOSABLE_THUMBS)))
do_buckle(M, user)
else if ((M.mob_size > MOB_SIZE_HUMAN))
to_chat(user, SPAN_WARNING("[M] is too big to buckle in."))
return
if ((M.mob_size > MOB_SIZE_HUMAN))
to_chat(user, SPAN_WARNING("[M] is too big to buckle in."))
return
do_buckle(M, user)

// the actual buckling proc
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