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Adds synthetic night vision (#4300)
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# About the pull request

Standardizes vision between ship and colony synthetics.

# Explain why it's good for the game

Removes meta, improves individual style options, increases lore accuracy
by integrating the overwhelmingly universal night optic pick into innate
traits.


# Testing Photographs and Procedure

# Changelog

:cl:
balance: Merged vision toggle options between ship and colony synthetic
types.
balance: Removed 15 points from WY experimental tool vendor coin
redemption
/:cl:
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Katskan committed Sep 2, 2023
1 parent a18a160 commit f4d9a56
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Showing 2 changed files with 2 additions and 4 deletions.
2 changes: 1 addition & 1 deletion code/game/machinery/vending/vendor_types/crew/synthetic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -303,7 +303,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(
/obj/structure/machinery/cm_vending/own_points/experimental_tools/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/coin/marine/synth))
if(user.drop_inv_item_to_loc(W, src))
available_points = 45
available_points = 30
available_points_to_display = available_points
to_chat(user, SPAN_NOTICE("You insert \the [W] into \the [src]."))
return
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4 changes: 1 addition & 3 deletions code/modules/mob/living/carbon/human/species/synthetic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,7 @@

inherent_verbs = list(
/mob/living/carbon/human/synthetic/proc/toggle_HUD,
/mob/living/carbon/human/proc/toggle_inherent_nightvison,
)

/datum/species/synthetic/handle_post_spawn(mob/living/carbon/human/H)
Expand Down Expand Up @@ -88,9 +89,6 @@
knock_down_reduction = 3.5
stun_reduction = 3.5

inherent_verbs = list(
/mob/living/carbon/human/proc/toggle_inherent_nightvison,
)

/datum/species/synthetic/colonial/colonial_gen_two
name = SYNTH_COLONY_GEN_TWO
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