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idk why i put this on cmb typo branch LMAO
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QuickLode committed Oct 21, 2023
1 parent e3b08b9 commit f4e07e7
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Showing 2 changed files with 22 additions and 3 deletions.
5 changes: 4 additions & 1 deletion code/modules/clothing/under/marine_uniform.dm
Original file line number Diff line number Diff line change
Expand Up @@ -605,7 +605,10 @@
worn_state = "freelancer_uniform"
min_cold_protection_temperature = ICE_PLANET_MIN_COLD_PROT
has_sensor = UNIFORM_NO_SENSORS
suit_restricted = list(/obj/item/clothing/suit/storage/marine/faction/freelancer)
suit_restricted = list(
/obj/item/clothing/suit/storage/marine/faction/freelancer,
/obj/item/clothing/suit/storage/webbing
)

//=========================//Dutch Dozen\\================================\\
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20 changes: 18 additions & 2 deletions code/modules/gear_presets/synths.dm
Original file line number Diff line number Diff line change
Expand Up @@ -141,7 +141,7 @@

/datum/equipment_preset/synth/survivor/New()
. = ..()
access = get_access(ACCESS_LIST_COLONIAL_ALL) + get_region_accesses(2) + get_region_accesses(4) + ACCESS_MARINE_RESEARCH //Access to civillians stuff + medbay stuff + engineering stuff + research
access = get_access(ACCESS_LIST_COLONIAL_ALL) + get_region_accesses(2) + get_region_accesses(4) + ACCESS_MARINE_RESEARCH + ACCESS_WY_GENERAL//Access to civillians stuff + medbay stuff + engineering stuff + research + admin building and faxes

/datum/equipment_preset/synth/survivor/load_gear(mob/living/carbon/human/new_human)
for(var/equipment in equipment_to_spawn)
Expand Down Expand Up @@ -296,11 +296,27 @@
WEAR_L_HAND = /obj/item/storage/large_holster/machete/full
)

/datum/equipment_preset/synth/survivor/teacher_synth
name = "Survivor - Synthetic - Freelancer Synth"
equipment_to_spawn = list(
WEAR_HEAD = /obj/item/clothing/head/welding,
WEAR_BODY = /obj/item/clothing/under/marine/veteran/freelancer,
WEAR_BACK = /obj/item/storage/backpack/lightpack,
WEAR_IN_BACK = /obj/item/tool/weldpack/minitank,
WEAR_JACKET = /obj/item/clothing/suit/storage/webbing,
WEAR_IN_JACKET = /obj/item/explosive/grenade/smokebomb,
WEAR_WAIST = /obj/item/storage/belt/marine,
WEAR_HANDS = /obj/item/clothing/gloves/marine/veteran,
WEAR_R_HAND = /obj/item/storage/pouch/flare/full,
WEAR_FEET = /obj/item/clothing/shoes/marine/knife,
WEAR_L_HAND = /obj/item/storage/large_holster/katana/full
)

/datum/equipment_preset/synth/survivor/trucker_synth
name = "Survivor - Synthetic - Trucker Synth"
equipment_to_spawn = list(
WEAR_HEAD = /obj/item/clothing/head/soft/ferret,
WEAR_BODY = /obj/item/clothing/under/colonist,
WEAR_BODY = /obj/item/clothing/under/rank/synthetic/frontier,
WEAR_BACK = /obj/item/storage/backpack/satchel/norm,
WEAR_IN_BACK = /obj/item/pamphlet/skill/powerloader,
WEAR_R_HAND = /obj/item/tool/weldingtool/hugetank,
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