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Fixes resin areas around LZs (#4210)
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# About the pull request
Some areas (such as sorokyne LZ) are weedable when they're not supposed
to be. This fixes those instances.
Primary focus was the sorokyne LZ and dropship console single-tile
areas.
Some areas should be reviewed on if needed where added to Sorokyne.
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# Explain why it's good for the game
Consistency!
# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl:
fix: Areas around LZs (particularly on Sorokyne) are now unweedable as
intended.
/:cl:
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realforest2001 committed Aug 28, 2023
1 parent ed23220 commit fbdca6d
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Showing 5 changed files with 10 additions and 2 deletions.
1 change: 1 addition & 0 deletions code/game/area/BigRed.dm
Original file line number Diff line number Diff line change
Expand Up @@ -654,6 +654,7 @@
minimap_color = MINIMAP_AREA_LZ
icon_state = "tcomsatcham"
requires_power = FALSE
is_resin_allowed = FALSE

/area/bigredv2/landing/console
name = "\improper LZ1 'Telecomms'"
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2 changes: 2 additions & 0 deletions code/game/area/IceColony.dm
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,7 @@
name = "\improper Emergency Landing Pad"
icon_state = "landing_pad"
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE


//Everything around the physical landing pad
Expand All @@ -78,6 +79,7 @@
name = "\improper Aerodrome Container Yard"
icon_state = "container_yard"
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE

//
// Valleys
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1 change: 1 addition & 0 deletions code/game/area/LV522_Chances_Claim.dm
Original file line number Diff line number Diff line change
Expand Up @@ -178,6 +178,7 @@
name = "North LZ1 - Spaceport"
icon_state = "red"
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE

/area/lv522/indoors/lone_buildings/outdoor_bot
name = "East LZ1 - Outdoor T-Comms"
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3 changes: 1 addition & 2 deletions code/game/area/prison_v3_fiorina.dm
Original file line number Diff line number Diff line change
Expand Up @@ -70,14 +70,13 @@
name = "Fiorina - LZ"
is_landing_zone = TRUE
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE

/area/fiorina/lz/near_lzI
name = "Fiorina - LZ1 Aux Port"
is_resin_allowed = FALSE

/area/fiorina/lz/near_lzII
name = "Fiorina - LZ2 Prison Port"
is_resin_allowed = FALSE

/area/fiorina/lz/console_I
name = "Fiorina - LZ1 Control Console"
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5 changes: 5 additions & 0 deletions code/game/area/strata.dm
Original file line number Diff line number Diff line change
Expand Up @@ -20,12 +20,14 @@ EXTERIOR is FUCKING FREEZING, and refers to areas out in the open and or exposed
icon_state = "shuttle"
base_lighting_alpha = 255
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE

/area/shuttle/drop2/strata
name = "Dropship Normandy Landing Zone"
icon_state = "shuttle2"
base_lighting_alpha = 255
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE

/area/strata/ag
name = "Above Ground Area"
Expand Down Expand Up @@ -92,6 +94,7 @@ EXTERIOR is FUCKING FREEZING, and refers to areas out in the open and or exposed
unlimited_power = 1 //So the DS computer always works for the Queen
is_landing_zone = TRUE
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE

/area/strata/ag/exterior/landingzone_2
name = "Landing Zone 2 Pad - Ice Fields"
Expand All @@ -100,6 +103,7 @@ EXTERIOR is FUCKING FREEZING, and refers to areas out in the open and or exposed
unlimited_power = 1 //So the DS computer always works for the Queen
is_landing_zone = TRUE
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE

/area/strata/ag/interior/nearlz1
name = "Landing Zone 1 - Mining Aerodrome"
Expand All @@ -113,6 +117,7 @@ EXTERIOR is FUCKING FREEZING, and refers to areas out in the open and or exposed
icon_state = "nearlz2"
weather_enabled = TRUE //This LZ is outside, but consider disabling if it destroys the meta.
minimap_color = MINIMAP_AREA_LZ
is_resin_allowed = FALSE

/area/strata/ag/exterior/landingzone_valley
name = "Landing Zone Valley"
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