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Zombies can modify Sec Records #4309
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Attaching relevant recording 2023-09-01.16-16-09.mp4 |
feel free to tag me if anyone can confirmed the bug as happen recently(current month.) |
It's still a bug, the main issue wasn't resolved. Please reopen this ticket. |
The issue isn't just zombies. If a user puts on hud glasses and then removes them it still displays it. Same thing with medical. Is this intended? |
i need more info to respond but if you think their is a more general issue(bug or inconsistency (with the code or in term of logic) with hug glasses you should open an issue for it. |
# About the pull request Fixes zombies being able to use tech huds, applies to sec, medical and sl huds.Fixes #4309. Also did a little refactoring for some of the zombie code while I was at it. There is also another bug which was found and fixed, basically whenever mobs removed their huds it still displayed the examine text for that hud type. # Explain why it's good for the game my immersion is ruined when I can modify sec records as a zombie. # Changelog :cl: fix: fixes the associated examine text being displayed for different hud types even when removed. balance: slightly increases zombie infection rate in dead mobs refactor: refactored some zombie code. /:cl: --------- Co-authored-by: Drathek <[email protected]>
Testmerges
#4246 #4224 #4063 #4290
Description of the bug
Zombies can modify security records
What's the difference with what should have happened?
Undead colonists (lacking ID mind you) should not be able to do this
How do we reproduce this bug?
1.Spawn in as zombie
2.Kill your desired Unga Dunga (in this case I am unable to grab details because my chat log is full of zombies doing push ups
3.Examine them
4.Description should come up, with the relevant "add" button near security records
...
Issue Bingo
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