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#5086: 'Adds the XM51 Breaching Scattergun' by VileBeggar at commit 1a300ef#5392: 'Yautja Weapon Gimmicks, Round Two' by realforest2001 at commit bcd8b2b#5007: 'Project ARES TM Holder (v4)' by realforest2001 at commit 2faf3fb
Round ID
No response
Description of the bug
If you are a defender and know you are about to go to critical condition, you can fortify. This will lead to your crit body being fortified, even though you are in crit.
This is very exploitable, and seems unintended.
What's the difference with what should have happened?
You should not stay fortified while in crit.
How do we reproduce this bug?
Be defender
Fortify on low health
Get sent to crit
Even while in crit, you are still fortified.
...
Issue Bingo
Issue could be reproduced at least once
Issue happened in a recent (less than 7 days ago) round
# About the pull request
Defenders who use Fortify and then get into critical are not pullable,
because Fortify is still technically active on them. Fortify only
automatically toggles itself off upon death. This PR changes it so the
Fortify ability gets turned off upon entering critical state, making
other xenos/yautja/synths able to pull them while they are downed.
Fixes#5616
It also adds xeno crit comsig for other possible uses. I _think_ my
signal is only called once, when the xeno enters critical, but I may
have misread the code.
# Explain why it's good for the game
Fortified defenders are anchored until they are healed (and then they
manually turn it off) or until they die. This is probably unintended
behaviour, they are not conscious anymore to be fortified.
# Testing Photographs and Procedure
Spawned a defender, fortified, dealt it 500+ damage, then tried to drag
it. Video:
<details>
<summary>Screenshots & Videos</summary>
https://github.com/cmss13-devs/cmss13/assets/49321394/335f4d39-970d-4e90-a47b-801a152d8c37
</details>
# Changelog
:cl:
fix: Fixes Defenders staying Fortified in critical state - Fortify now
automatically toggles itself off upon the Defender getting critted.
/:cl:
Testmerges
#5086: 'Adds the XM51 Breaching Scattergun' by VileBeggar at commit 1a300ef #5392: 'Yautja Weapon Gimmicks, Round Two' by realforest2001 at commit bcd8b2b #5007: 'Project ARES TM Holder (v4)' by realforest2001 at commit 2faf3fb
Round ID
No response
Description of the bug
If you are a defender and know you are about to go to critical condition, you can fortify. This will lead to your crit body being fortified, even though you are in crit.
This is very exploitable, and seems unintended.
What's the difference with what should have happened?
You should not stay fortified while in crit.
How do we reproduce this bug?
...
Issue Bingo
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