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Xenos can enter the Vehicle when the doors are locked
Doors sometimes invert on which inside door leads to which outside door (E.g. Blue door making the sprite exit out of the red door)
What's the difference with what should have happened?
In past iterations of the APC, Tank, or Vehicles Etc, when locked the vehicle would prevent all factions from entering the vehicle apart from the drivers. This would prevent xenos from entering the vehicle if the doors are locked, and providing them the ability to only enter when the vehicle was disabled or destroyed.
The entrances inside and out should correspond with their colour (Red door should lead to red exit)
How do we reproduce this bug?
Lock Issue
Lock the ARC
Try to enter the ARC as a xenomorph of a hostile faction.
Enter into the locked ARC.
Color Issue
Try Rotating the ARC and leaving
On certain rotations the ARC doors invert
Issue Bingo
Issue could be reproduced at least once
Issue happened in a recent (less than 7 days ago) round
Testmerges
#5007,#5392,#5584,#3633,#5401
Round ID
20913
Description of the bug
Xenos can enter the Vehicle when the doors are locked
Doors sometimes invert on which inside door leads to which outside door (E.g. Blue door making the sprite exit out of the red door)
What's the difference with what should have happened?
In past iterations of the APC, Tank, or Vehicles Etc, when locked the vehicle would prevent all factions from entering the vehicle apart from the drivers. This would prevent xenos from entering the vehicle if the doors are locked, and providing them the ability to only enter when the vehicle was disabled or destroyed.
The entrances inside and out should correspond with their colour (Red door should lead to red exit)
How do we reproduce this bug?
Lock Issue
Color Issue
Issue Bingo
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