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Reduces the Burst timer from 10 minutes to 7.5 minutes #3748

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merged 2 commits into from
Jun 28, 2023

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Diegoflores31
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@Diegoflores31 Diegoflores31 commented Jun 27, 2023

About the pull request

Reduces the Burst timer from 10 minutes to 7.5 minutes

Explain why it's good for the game

Being Hugged is something that should be a life threat situation . currently you can see most of marines getting hugged and not even going back into the almayer because of the extremely long time they have to get back , combined with stasis bag being hugged is as most a minor anoyance for marines instead of a game ending threat.

PD Future implementation : a medicine made by chemistry that makes larva go on stasis winout needing the bag. ( like super peri)

NOTE : this also affects HIVE burst timer . reducing it to 5 minutes from 6.6 minutes but it can be reverted if it proves to be too quick.

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Changelog

🆑
balance: reduced Larva Burst time from 10 minutes to 7.5 minutes
refactor: changed 1 letter vars.
/:cl:

@github-actions github-actions bot added Balance You need to be a professional veteran game maintainer to comprehend what is being done here. Refactor Make the code harder to read labels Jun 27, 2023
@morrowwolf morrowwolf added the Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. label Jun 28, 2023
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People are not nearly scared enough about being hugged. One day I'll get to throwing stasis bag out and making it seriously terrifying.

@ihatethisengine
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I am not sure if shorter timer is a right way to make being hugged more scary. IMO a better way is to add some debuffs on infection (expect stage 1) to discourage hugged frontlining instead.

@Diegoflores31
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I am not sure if shorter timer is a right way to make being hugged more scary. IMO a better way is to add some debuffs on infection (expect stage 1) to discourage hugged frontlining instead.

It can be adjusted further depending of how it goes ingame. The point is making being hugged a big deal instead of just shake shake and keep fragging .

@Drulikar
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Drulikar commented Jun 28, 2023

I'd argue some marines are actually encouraged to continue fighting when hugged because then they are immune to huggers. This is probably one of several aspects that ought to change. Merely making the huggers still leap at hugged targets to stun them will then make nesting caps really awkward; so the only thing that comes to mind is maybe a signal/boolean on ranged attack & melee attack that makes them temporarily a valid target for huggers again despite being impregnated?

@ihatethisengine
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Maybe make hugged marines extra vulnerable to tackling?

@harryob harryob changed the title I GOT HUGGED HELP!!!! Reduces the Burst timer from 10 minutes to 7.5 minutes Jun 28, 2023
@Diegoflores31
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Harry you need to leave the funny titles

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harryob commented Jun 28, 2023

Harry you need to leave the funny titles

the pr titles is the bit that's left in the final commit to master, which we can keep if github nukes us off the planet, same with the pr description. it's better this way my friend

@harryob harryob added this pull request to the merge queue Jun 28, 2023
Merged via the queue into cmss13-devs:master with commit 217829c Jun 28, 2023
github-actions bot added a commit that referenced this pull request Jun 28, 2023
cm13-github added a commit that referenced this pull request Jun 28, 2023
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This pull request has been mentioned on CM-SS13. Please provide feedback here:

https://forum.cm-ss13.com/t/make-being-facehugged-infected-terrifying/3016/5

@Weuyn
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Weuyn commented Jun 29, 2023

level 2 anti parasitic already 'puts larva on stasis'. No one bothers making it because its too niche to carry about anyway.

@ondrej008
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Maybe make hugged marines extra vulnerable to tackling?

They already are, once you knock a hugged marine down, your next tackles will instantly knock them down.

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8 participants