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About the pull request
Adds some extra weed tiles near xeno spawns on Desert Dam to prevent more circumstances of a larva spawning in a trapped area which requires a xeno to come and rescue the larva.
Explain why it's good for the game
We don't like trapped larva, at round start.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
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maptweak: More weed spawns so larva don't spawn in area with no weed to evolve on.
/:cl: