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Lurkers don't lose invisibility when bumping into invisible mobs #3921
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Bump into invis is fine. Otherwise no. |
Can I negotiate a partial loss of the invisibility AND loss of the speed buff? This way lurker will essentially keep only the ability to pounce and no other buffs. Having to wait for 15 seconds because you stepped on a marine's foot is kinda sad. |
Don't step on a marine's foot. |
Your Fix/Feature pull request is currently below zero (-1). Maintainers may close future Feature/Balance PRs. Fixing issues or helping to improve the codebase will raise this score. |
About the pull request
Lurker don't lose invis when bump into partly visible mobs like cloaked scout/preds.
Explain why it's good for the game
More fair.
Testing Photographs and Procedure
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https://github.com/cmss13-devs/cmss13/assets/115417687/58990b87-1cd2-45e0-a1ac-830b07fcdc00
Changelog
🆑 ihatethisengine
balance: Lurkers don't lose invisibility when they bump into partly visible mobs.
/:cl: