Matches dodge chance to previous value #4004
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About the pull request
Matches the synthetic dodge chance for acid blood spray to what it used to be when the spray damage was at the level it is at right now.
Explain why it's good for the game
Makes it so it's no longer better to simply sit there and take hits because acid blood will do more damage to you than the slashes.
Changelog
🆑
balance: Increased blood dodge chance, matching what it used to be when acid blood did as much damage as it did now
/:cl: