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LV522 Maint Tunnel now useable by xenos as tunnels #4186

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7 changes: 0 additions & 7 deletions code/game/objects/structures/props.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1016,13 +1016,6 @@
icon_state = "arcadeb"
name = "Spirit Phone, The Game, The Movie: II"

/obj/structure/prop/maintenance_hatch
name = "\improper Maintenance Hatch"
icon = 'icons/obj/structures/structures.dmi'
icon_state = "hatchclosed"
desc = "Looks like it's rusted shut. Creepy."
layer = HATCH_LAYER

//INVULNERABLE PROPS

/obj/structure/prop/invuln
Expand Down
9 changes: 9 additions & 0 deletions code/modules/cm_aliens/structures/tunnel.dm
Original file line number Diff line number Diff line change
Expand Up @@ -254,3 +254,12 @@
else
to_chat(M, SPAN_WARNING("\The [src] ended unexpectedly, so you return back up."))
return XENO_NO_DELAY_ACTION

/obj/structure/tunnel/maint_tunnel
name = "\improper Maintenance Hatch"
desc = "An entrance to a maintenance tunnel. You can see bits of slime and resin within. Pieces of debris keep you from getting a closer look."
icon = 'icons/obj/structures/structures.dmi'
icon_state = "hatchclosed"

/obj/structure/tunnel/maint_tunnel/no_xeno_desc
desc = "An entrance to a maintenance tunnel. Pieces of debris keep you from getting a closer look."
20 changes: 6 additions & 14 deletions maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm
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lgtm

Original file line number Diff line number Diff line change
Expand Up @@ -9673,13 +9673,12 @@
/turf/closed/wall/mineral/bone_resin,
/area/lv522/oob)
"evu" = (
/obj/structure/prop/maintenance_hatch{
/obj/structure/tunnel/maint_tunnel{
pixel_y = 6
},
/obj/structure/machinery/light/small{
dir = 1
},
/obj/structure/barricade/handrail,
/turf/open/floor/plating,
/area/lv522/landing_zone_1/tunnel)
"evv" = (
Expand Down Expand Up @@ -9814,13 +9813,10 @@
},
/area/lv522/atmos/east_reactor)
"exQ" = (
/obj/structure/prop/maintenance_hatch{
pixel_y = 6
},
/obj/structure/machinery/light/small{
dir = 1
},
/obj/structure/barricade/handrail,
/obj/structure/largecrate,
/obj/effect/landmark/lv624/fog_blocker/short,
/turf/open/floor/plating,
/area/lv522/landing_zone_1/tunnel)
Expand Down Expand Up @@ -14472,7 +14468,7 @@
/turf/open/floor/plating,
/area/lv522/landing_zone_1/tunnel)
"gul" = (
/obj/structure/prop/maintenance_hatch{
/obj/structure/tunnel/maint_tunnel{
pixel_y = 6
},
/turf/open/floor/prison{
Expand Down Expand Up @@ -20477,14 +20473,10 @@
},
/area/lv522/landing_zone_2)
"iGD" = (
/obj/structure/prop/maintenance_hatch{
/obj/structure/tunnel/maint_tunnel{
pixel_y = 6
},
/obj/structure/machinery/light/small,
/obj/structure/barricade/handrail{
dir = 1;
pixel_y = 9
},
/turf/open/floor/plating,
/area/lv522/landing_zone_1/tunnel)
"iGF" = (
Expand Down Expand Up @@ -24208,7 +24200,7 @@
/turf/open/floor/corsat,
/area/lv522/atmos/east_reactor)
"jYp" = (
/obj/structure/prop/maintenance_hatch{
/obj/structure/tunnel/maint_tunnel{
pixel_y = 6
},
/turf/open/floor/prison{
Expand Down Expand Up @@ -56793,7 +56785,7 @@
/area/lv522/indoors/a_block/executive)
"vSV" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/prop/maintenance_hatch{
/obj/structure/tunnel/maint_tunnel{
pixel_y = 6
},
/turf/open/floor/prison{
Expand Down
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