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Khami Barrens #4221
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Khami Barrens #4221
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github-actions
bot
added
Sprites
Remove the soul from the game.
Mapping
did you remember to save in tgm format?
Code Improvement
Make the code longer
labels
Aug 21, 2023
This reverts commit bdd3fe5.
images broken . cant see it |
cm13-github
added
the
Merge Conflict
PR can't be merged because it touched too much code
label
Sep 1, 2023
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Free to re-open after merge conflicts and redesign are complete. I still can't guarantee a speedy review/testing phase though sadly. Low on mapping folks. |
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Labels
Code Improvement
Make the code longer
Mapping
did you remember to save in tgm format?
Merge Conflict
PR can't be merged because it touched too much code
Sprites
Remove the soul from the game.
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About the pull request
A new map! The Weyland Yutani Corporation foolishly decided to make a colony on top of some Yautja ruins, hoping to make greater study of them. Unfortunately, they unearthed more than they bargained for....
A rural, and desert-esque map, I have tried my best to encapsulate the visuals I think both sand maps (which both feature water prominently) are lacking.
Explain why it's good for the game
The more maps the merrier.
Changelog
🆑
mapadd: adds the Khami Barrens map to normal rotation (with a minimum of 130 pop)
code: adds the ability for walls to force the blending of turfs with the force_blend var (tangentially related to the map due to a certain map 'bug')
/:cl: