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Machete in-hand activation #4277

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merged 2 commits into from
Aug 31, 2023
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JackieEstegado
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@JackieEstegado JackieEstegado commented Aug 28, 2023

About the pull request

Trying to clear vines by clicking on them is extremely infuriating due to their thin hitboxes. This will give marines a much much comfier way to clear vines, while also making the machete actually be better for doing it than the easier to store hatchet.
Works by checking the tile directly ahead of the user, and if it finds any cutable objects it will try to cut them.
The delay on cutting was set in a way so as to reflect the speed at what a semi-good player would be able to cut at with clicking (accounting for usual server tick slowdown).

Also there appears to be a ton of invisible vines littered all over LV, someone should fix that.

Explain why it's good for the game

QOL, less annoying to do an important job on maps like LV-624.

Testing Photographs and Procedure

Screenshots & Videos
VineCuttingV2.mp4

Changelog

🆑
qol: Added in-hand activation for machetes, which will cause one to start cutting vines and grass on the tile directly in-front.
/:cl:

@github-actions github-actions bot added the Quality of Life Make the game harder to play label Aug 28, 2023
@morrowwolf morrowwolf marked this pull request as draft August 28, 2023 21:44
@JackieEstegado JackieEstegado marked this pull request as ready for review August 28, 2023 21:55
@harryob harryob added this pull request to the merge queue Aug 31, 2023
Merged via the queue into cmss13-devs:master with commit e7f0bec Aug 31, 2023
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cm13-github added a commit that referenced this pull request Aug 31, 2023
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3 participants