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Fixes being able to load a flamer tank with no flamer unit #4825

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Nov 6, 2023
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19 changes: 11 additions & 8 deletions code/game/objects/items/storage/large_holster.dm
Original file line number Diff line number Diff line change
Expand Up @@ -249,9 +249,13 @@
if(!ishuman(user) || user.is_mob_incapacitated())
return FALSE

var/obj/item/weapon/gun/flamer/M240T/F = user.get_active_hand()
if(!istype(F))
to_chat(usr, "You must be holding the M240-T incinerator unit to use [src]")
if(user.back != src)
to_chat(user, "The [src] must be equipped before you can switch types")
return

var/obj/item/weapon/gun/flamer/M240T/flamer = user.get_active_hand()
if(!istype(flamer))
to_chat(user, "You must be holding the M240-T incinerator unit to use [src]")
return

if(!active_fuel)
Expand All @@ -267,14 +271,13 @@
else
active_fuel = fuelB

for(var/X in actions)
var/datum/action/A = X
A.update_button_icon()
for(var/datum/action/action_added as anything in actions)
action_added.update_button_icon()

to_chat(user, "You switch the fuel tank to <b>[active_fuel.caliber]</b>")
playsound(src, 'sound/machines/click.ogg', 25, TRUE)
F.current_mag = active_fuel
F.update_icon()
flamer.current_mag = active_fuel
flamer.update_icon()

return TRUE

Expand Down