/tg/ Status Effects Prelude C - Mob Density Refactor #4871
Merged
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About the pull request
Part of #4828
Implements the undense trait. This both lets us stack and unstack sources of undensity properly avoiding issues eg. we've had with nests in the past, and lays some groundwork for updates when main PR gets rid of update_canmove
Testing Photographs and Procedure
Minor testing, mostly tested as part of parent PR
Changelog
🆑
fix: Density effects should now properly update when stacked and unstacked.
/:cl: