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Cas sentryguns pricedown and dinamic one for omnisentryguns #4909

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cuberound
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@cuberound cuberound commented Nov 12, 2023

About the pull request

Lowers price of normal sentryguns, they just are not worth 500 points each. Lowers price of launchbay to 200 from 400, why have it so expensive when there is no reason to ever buy second one. And for the major change, makes omnisentryguns price scale with how many you bought, they start at 300 and go up 100 each time you buy one, so lets do some math. First one is for 300, easy. If you buy 5 they are 500 points each, nice. When you buy 10 they are 800 each aka the same as now, and if you try to buy more they will be hella more expensive. This is here to help those who think this will cause sentry spam, it is more against it, then what we have now.

Explain why it's good for the game

This gives marines another tool to use, most pilot will buy at least 1 omni sentry with this PR, most will not buy more then 3 or 5.
500 for alamo sentry is just noobtrap basicly, pilots just feel like they are griefing cas when they buy them, and they basically have no impact, if you are agains 3 sentryguns inside alamo, balance that, do not just make it expensive.

Basically, tool for marines to use in game = good.

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Changelog

🆑

balance: transport sentrygun 500 -> 200
balance: launchbay 400 -> 200
balance: omnisentrygun 800->300, but they go up 100 in price each time you buy one

/:cl:

@github-actions github-actions bot added the Balance You need to be a professional veteran game maintainer to comprehend what is being done here. label Nov 12, 2023
@@ -29,6 +32,7 @@
/obj/structure/machinery/part_fabricator/dropship/ui_data(mob/user)
return list(
"points" = get_point_store()
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missing ,

did you test this?

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I did some untested changes on it recently, trying to finde out how UI works. it is draft for a reason

@ihatethisengine
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Why not make Alamo sentries go up in price too? And yeah, huge price is one way to balance 3 sentries inside Alamo, and you just made it a lot easier without any downsides. Also they are pretty strong, saying they have no impact is just wrong.

@cuberound
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cuberound commented Nov 12, 2023

Why not make Alamo sentries go up in price too? And yeah, huge price is one way to balance 3 sentries inside Alamo, and you just made it a lot easier without any downsides. Also they are pretty strong, saying they have no impact is just wrong. the alamo sentryguns are only strong when they are all 3 inside the alamo and xenos can attack only from south, sentryguns outside just... die after 3 shots. if it is op make it so it is not op instead of making it expensive, we can not double the power of 3 sentryguns in alamo when we make them cheaper, you can not just slap in 6 now instead. but shure i could do that, it would not solve the issue tho

@ULTRANUT99
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ULTRANUT99 commented Nov 14, 2023

Why not make Alamo sentries go up in price too? And yeah, huge price is one way to balance 3 sentries inside Alamo, and you just made it a lot easier without any downsides. Also they are pretty strong, saying they have no impact is just wrong.

  1. by the time xenos get to Alamo they've already won. Alamo sentries just let more marines evac FOB, which means more players in round=more players in evac hold=more fun

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This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself

@github-actions github-actions bot added the Stale beg a maintainer to review your PR label Nov 22, 2023
@cuberound cuberound requested a review from fira November 25, 2023 14:54
@cuberound cuberound marked this pull request as ready for review November 25, 2023 15:04
@Zonespace27
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Thank you for the PR, but I am currently not interested in the majority of the changes here.

I would be alright with a lowering of the ground sentries price by a bit (100-200).

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5 participants