Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixes the the majority of "The the" in chat messages (Part 1) #5087

Merged
merged 3 commits into from
Dec 4, 2023
Merged
Show file tree
Hide file tree
Changes from 2 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion code/datums/ammo/misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -191,7 +191,7 @@
for(var/obj/item/reagent_container/food/drinks/cans/souto/S in P.contents)
M.put_in_active_hand(S)
for(var/mob/O in viewers(GLOB.world_view_size, P)) //find all people in view.
O.show_message(SPAN_DANGER("[M] catches the [S]!"), SHOW_MESSAGE_VISIBLE) //Tell them the can was caught.
O.show_message(SPAN_DANGER("[M] catches [S]!"), SHOW_MESSAGE_VISIBLE) //Tell them the can was caught.
return //Can was caught.
if(ishuman(M))
var/mob/living/carbon/human/H = M
Expand Down
10 changes: 5 additions & 5 deletions code/datums/emergency_calls/cryo_marines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -50,34 +50,34 @@
human.client?.prefs.copy_all_to(human, JOB_SQUAD_LEADER, TRUE, TRUE)
arm_equipment(human, /datum/equipment_preset/uscm/leader/cryo, mind == null, TRUE)
to_chat(human, SPAN_ROLE_HEADER("You are a Squad Leader in the USCM"))
to_chat(human, SPAN_ROLE_BODY("You are here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_ROLE_BODY("You are here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
Drulikar marked this conversation as resolved.
Show resolved Hide resolved
to_chat(human, SPAN_BOLDWARNING("If you wish to cryo or ghost upon spawning in, you must ahelp and inform staff so you can be replaced."))
else if (heavies < max_heavies && (!mind || (HAS_FLAG(human.client.prefs.toggles_ert, PLAY_HEAVY) && check_timelock(human.client, JOB_SQUAD_SPECIALIST, time_required_for_job))))
heavies++
human.client?.prefs.copy_all_to(human, JOB_SQUAD_SPECIALIST, TRUE, TRUE)
arm_equipment(human, /datum/equipment_preset/uscm/spec/cryo, mind == null, TRUE)
to_chat(human, SPAN_ROLE_HEADER("You are a Weapons Specialist in the USCM"))
to_chat(human, SPAN_ROLE_BODY("Your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_ROLE_BODY("Your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_BOLDWARNING("If you wish to cryo or ghost upon spawning in, you must ahelp and inform staff so you can be replaced."))
else if (medics < max_medics && (!mind || (HAS_FLAG(human.client.prefs.toggles_ert, PLAY_MEDIC) && check_timelock(human.client, JOB_SQUAD_MEDIC, time_required_for_job))))
medics++
human.client?.prefs.copy_all_to(human, JOB_SQUAD_MEDIC, TRUE, TRUE)
arm_equipment(human, /datum/equipment_preset/uscm/medic/cryo, mind == null, TRUE)
to_chat(human, SPAN_ROLE_HEADER("You are a Hospital Corpsman in the USCM"))
to_chat(human, SPAN_ROLE_BODY("You are here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_ROLE_BODY("You are here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_BOLDWARNING("If you wish to cryo or ghost upon spawning in, you must ahelp and inform staff so you can be replaced."))
else if (engineers < max_engineers && (!mind || (HAS_FLAG(human.client.prefs.toggles_ert, PLAY_ENGINEER) && check_timelock(human.client, JOB_SQUAD_ENGI, time_required_for_job))))
engineers++
human.client?.prefs.copy_all_to(human, JOB_SQUAD_ENGI, TRUE, TRUE)
arm_equipment(human, /datum/equipment_preset/uscm/engineer/cryo, mind == null, TRUE)
to_chat(human, SPAN_ROLE_HEADER("You are an Engineer in the USCM"))
to_chat(human, SPAN_ROLE_BODY("You are here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_ROLE_BODY("You are here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_BOLDWARNING("If you wish to cryo or ghost upon spawning in, you must ahelp and inform staff so you can be replaced."))
else
human.client?.prefs.copy_all_to(human, JOB_SQUAD_MARINE, TRUE, TRUE)
arm_equipment(human, /datum/equipment_preset/uscm/pfc/cryo, mind == null, TRUE)
to_chat(human, SPAN_ROLE_HEADER("You are a Rifleman in the USCM"))
to_chat(human, SPAN_ROLE_BODY("You are here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_ROLE_BODY("You are here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_BOLDWARNING("If you wish to cryo or ghost upon spawning in, you must ahelp and inform staff so you can be replaced."))

sleep(10)
Expand Down
12 changes: 6 additions & 6 deletions code/datums/emergency_calls/cryo_marines_heavy.dm
Original file line number Diff line number Diff line change
Expand Up @@ -41,31 +41,31 @@
leaders++
arm_equipment(H, /datum/equipment_preset/uscm/leader_equipped/cryo, TRUE, TRUE)
to_chat(H, SPAN_ROLE_HEADER("You are a Squad Leader in the USCM"))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else if (heavies < max_heavies && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_HEAVY) && check_timelock(H.client, JOB_SQUAD_SPECIALIST, time_required_for_job))
heavies++
arm_equipment(H, /datum/equipment_preset/uscm/specialist_equipped/cryo, TRUE, TRUE)
to_chat(H, SPAN_ROLE_HEADER("You are a Weapons Specialist in the USCM"))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else if(smartgunners < max_smartgunners && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_SMARTGUNNER) && check_timelock(H.client, JOB_SQUAD_SMARTGUN, time_required_for_job))
smartgunners++
arm_equipment(H, /datum/equipment_preset/uscm/smartgunner_equipped/cryo, TRUE, TRUE)
to_chat(H, SPAN_ROLE_HEADER("You are a Smartgunner in the USCM"))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else if(engineers < max_engineers && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_ENGINEER) && check_timelock(H.client, JOB_SQUAD_ENGI, time_required_for_job))
engineers++
arm_equipment(H, /datum/equipment_preset/uscm/engineer_equipped/cryo, TRUE, TRUE)
to_chat(H, SPAN_ROLE_HEADER("You are an Engineer in the USCM"))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else if (medics < max_medics && HAS_FLAG(H.client.prefs.toggles_ert, PLAY_MEDIC) && check_timelock(H.client, JOB_SQUAD_MEDIC, time_required_for_job))
medics++
arm_equipment(H, /datum/equipment_preset/uscm/medic_equipped/cryo, TRUE, TRUE)
to_chat(H, SPAN_ROLE_HEADER("You are a Hospital Corpsman in the USCM"))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else
arm_equipment(H, /datum/equipment_preset/uscm/private_equipped/cryo, TRUE, TRUE)
to_chat(H, SPAN_ROLE_HEADER("You are a Rifleman in the USCM"))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(H, SPAN_ROLE_BODY("Your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))

sleep(10)
to_chat(H, SPAN_BOLD("Objectives: [objectives]"))
Expand Down
2 changes: 1 addition & 1 deletion code/datums/emergency_calls/cryo_spec.dm
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@
human.client?.prefs.copy_all_to(human, JOB_SQUAD_SPECIALIST, TRUE, TRUE)
arm_equipment(human, /datum/equipment_preset/uscm/spec/cryo, mind == null, TRUE)
to_chat(human, SPAN_ROLE_HEADER("You are a Weapons Specialist in the USCM"))
to_chat(human, SPAN_ROLE_BODY("Your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_ROLE_BODY("Your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(human, SPAN_BOLDWARNING("If you wish to cryo or ghost upon spawning in, you must ahelp and inform staff so you can be replaced."))

sleep(10)
Expand Down
3 changes: 1 addition & 2 deletions code/datums/emergency_calls/tank_crew.dm
Original file line number Diff line number Diff line change
Expand Up @@ -24,11 +24,10 @@
sleep(5)
arm_equipment(H, /datum/equipment_preset/uscm/tank/full, TRUE, TRUE)
to_chat(H, SPAN_ROLE_HEADER("You are a Vehicle Crewman in the USCM"))
to_chat(H, SPAN_ROLE_BODY("You are here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(H, SPAN_ROLE_BODY("You are here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]. Listen to the chain of command."))
to_chat(H, SPAN_BOLDWARNING("If you wish to cryo or ghost upon spawning in, you must ahelp and inform staff so you can be replaced."))

sleep(10)
to_chat(H, SPAN_BOLD("Objectives: [objectives]"))

GLOB.data_core.manifest_inject(H) //Put people in crew manifest

Drulikar marked this conversation as resolved.
Show resolved Hide resolved
10 changes: 5 additions & 5 deletions code/datums/emergency_calls/whiskey_outpost.dm
Original file line number Diff line number Diff line change
Expand Up @@ -28,23 +28,23 @@
if(!leader && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_LEADER) && check_timelock(mob.client, JOB_SQUAD_LEADER, time_required_for_job))
leader = mob
arm_equipment(mob, /datum/equipment_preset/dust_raider/leader, TRUE, TRUE)
to_chat(mob, SPAN_BOLDNOTICE("You are a Squad Leader in the USCM, your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(mob, SPAN_BOLDNOTICE("You are a Squad Leader in the USCM, your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else if (heavies < max_heavies && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_HEAVY) && check_timelock(mob.client, JOB_SQUAD_SPECIALIST, time_required_for_job))
heavies++
arm_equipment(mob, /datum/equipment_preset/dust_raider/specialist, TRUE, TRUE)
to_chat(mob, SPAN_BOLDNOTICE("You are a Specialist in the USCM, your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(mob, SPAN_BOLDNOTICE("You are a Specialist in the USCM, your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else if(smartgunners < max_smartgunners && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_SMARTGUNNER) && check_timelock(mob.client, JOB_SQUAD_SMARTGUN, time_required_for_job))
smartgunners++
arm_equipment(mob, /datum/equipment_preset/dust_raider/smartgunner, TRUE, TRUE)
to_chat(mob, SPAN_BOLDNOTICE("You are a Smartgunner in the USCM, your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(mob, SPAN_BOLDNOTICE("You are a Smartgunner in the USCM, your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else if(engineers < max_engineers && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_ENGINEER) && check_timelock(mob.client, JOB_SQUAD_ENGI, time_required_for_job))
engineers++
arm_equipment(mob, /datum/equipment_preset/dust_raider/engineer, TRUE, TRUE)
to_chat(mob, SPAN_BOLDNOTICE("You are an Engineer in the USCM, your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(mob, SPAN_BOLDNOTICE("You are an Engineer in the USCM, your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else if (medics < max_medics && HAS_FLAG(mob.client.prefs.toggles_ert, PLAY_MEDIC) && check_timelock(mob.client, JOB_SQUAD_MEDIC, time_required_for_job))
medics++
arm_equipment(mob, /datum/equipment_preset/dust_raider/medic, TRUE, TRUE)
to_chat(mob, SPAN_BOLDNOTICE("You are a Hospital Corpsman in the USCM, your squad is here to assist in the defence of the [SSmapping.configs[GROUND_MAP].map_name]."))
to_chat(mob, SPAN_BOLDNOTICE("You are a Hospital Corpsman in the USCM, your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
else
arm_equipment(mob, /datum/equipment_preset/dust_raider/private, TRUE, TRUE)
to_chat(mob, SPAN_BOLDNOTICE("You are a Rifleman in the USCM, your squad is here to assist in the defence of [SSmapping.configs[GROUND_MAP].map_name]."))
Expand Down
6 changes: 3 additions & 3 deletions code/datums/helper_datums/teleport.dm
Original file line number Diff line number Diff line change
Expand Up @@ -166,15 +166,15 @@

/datum/teleport/instant/science/teleportChecks()
if(istype(teleatom, /obj/item/disk/nuclear)) // Don't let nuke disks get teleported --NeoFite
teleatom.visible_message(SPAN_DANGER("<B>The [teleatom] bounces off of the portal!</B>"))
teleatom.visible_message(SPAN_DANGER("<B>[teleatom] bounces off of the portal!</B>"))
return 0

if(length(teleatom.search_contents_for(/obj/item/disk/nuclear)))
if(istype(teleatom, /mob/living))
var/mob/living/MM = teleatom
MM.visible_message(SPAN_DANGER("<B>The [MM] bounces off of the portal!</B>"),SPAN_DANGER("Something you are carrying seems to be unable to pass through the portal. Better drop it if you want to go through."))
MM.visible_message(SPAN_DANGER("<B>[MM] bounces off of the portal!</B>"),SPAN_DANGER("Something you are carrying seems to be unable to pass through the portal. Better drop it if you want to go through."))
else
teleatom.visible_message(SPAN_DANGER("<B>The [teleatom] bounces off of the portal!</B>"))
teleatom.visible_message(SPAN_DANGER("<B>[teleatom] bounces off of the portal!</B>"))
return 0
Drulikar marked this conversation as resolved.
Show resolved Hide resolved

if(is_admin_level(destination.z))
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/atmoalter/canister.dm
Original file line number Diff line number Diff line change
Expand Up @@ -98,7 +98,7 @@ update_flag

/obj/structure/machinery/portable_atmospherics/canister/attackby(obj/item/W as obj, mob/user as mob)
if(!HAS_TRAIT(W, TRAIT_TOOL_WRENCH) && !istype(W, /obj/item/tank) && !istype(W, /obj/item/device/analyzer))
visible_message(SPAN_DANGER("[user] hits the [src] with a [W]!"))
visible_message(SPAN_DANGER("[user] hits [src] with [W]!"))
update_health(W.force)
src.add_fingerprint(user)
..()
Expand Down
4 changes: 2 additions & 2 deletions code/game/machinery/computer/HolodeckControl.dm
Original file line number Diff line number Diff line change
Expand Up @@ -152,15 +152,15 @@
if(X.id == id)
X.score(side, 3)// 3 points for dunking a mob
// no break, to update multiple scoreboards
visible_message(SPAN_DANGER("[user] dunks [M] into the [src]!"))
visible_message(SPAN_DANGER("[user] dunks [M] into [src]!"))
return
else if (istype(W, /obj/item) && get_dist(src,user)<2)
user.drop_inv_item_to_loc(W, loc)
for(var/obj/structure/machinery/scoreboard/X in GLOB.machines)
if(X.id == id)
X.score(side)
// no break, to update multiple scoreboards
visible_message(SPAN_NOTICE("[user] dunks [W] into the [src]!"))
visible_message(SPAN_NOTICE("[user] dunks [W] into [src]!"))
return

/obj/structure/holohoop/BlockedPassDirs(atom/movable/mover, target_dir)
Expand Down
5 changes: 2 additions & 3 deletions code/game/machinery/computer/research.dm
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@
if(!N.grant)
return
GLOB.chemical_data.update_credits(N.grant)
visible_message(SPAN_NOTICE("[user] scans the [N.name] on the [src], collecting the [N.grant] research credits."))
visible_message(SPAN_NOTICE("[user] scans the [N.name] on [src], collecting the [N.grant] research credits."))
N.grant = 0
qdel(N)
return
Expand Down Expand Up @@ -61,7 +61,7 @@
visible_message(SPAN_NOTICE("[user] swipes their ID card on \the [src], but it is refused."))
return
if(card.clearance_access <= GLOB.chemical_data.clearance_level || (card.clearance_access == 6 && GLOB.chemical_data.clearance_level >= 5 && GLOB.chemical_data.clearance_x_access))
visible_message(SPAN_NOTICE("[user] swipes the clearance card on the [src], but nothing happens."))
visible_message(SPAN_NOTICE("[user] swipes the clearance card on [src], but nothing happens."))
return
if(user.real_name != card.registered_name)
visible_message(SPAN_WARNING("WARNING: ILLEGAL CLEARANCE USER DETECTED. CARD DATA HAS BEEN WIPED."))
Expand Down Expand Up @@ -220,4 +220,3 @@
GLOB.chemical_data.update_credits(purchase_cost * -1)
visible_message(SPAN_NOTICE("Clearance Level X Acquired."))
playsound(loc, pick('sound/machines/computer_typing1.ogg','sound/machines/computer_typing2.ogg','sound/machines/computer_typing3.ogg'), 5, 1)

6 changes: 3 additions & 3 deletions code/game/machinery/doors/airlock.dm
Original file line number Diff line number Diff line change
Expand Up @@ -557,7 +557,7 @@ GLOBAL_LIST_INIT(airlock_wire_descriptions, list(
if(istype(attacking_item, /obj/item/clothing/mask/cigarette))
if(isElectrified())
var/obj/item/clothing/mask/cigarette/L = attacking_item
L.light(SPAN_NOTICE("[user] lights their [L] on an electrical arc from the [src]"))
L.light(SPAN_NOTICE("[user] lights their [L] on an electrical arc from [src]"))
return

if(!isRemoteControlling(user))
Expand All @@ -568,7 +568,7 @@ GLOBAL_LIST_INIT(airlock_wire_descriptions, list(
add_fingerprint(user)

if(istype(attacking_item, /obj/item/weapon/zombie_claws) && (welded || locked))
user.visible_message(SPAN_NOTICE("[user] starts tearing into the door on the [src]!"), \
user.visible_message(SPAN_NOTICE("[user] starts tearing into the door on [src]!"), \
SPAN_NOTICE("You start prying your hand into the gaps of the door with your fingers... This will take about 30 seconds."), \
SPAN_NOTICE("You hear tearing noises!"))

Expand Down Expand Up @@ -845,7 +845,7 @@ GLOBAL_LIST_INIT(airlock_wire_descriptions, list(
for(var/i in resin_door_shmushereds)
if(istype(x,i)) //I would like to just use a if(locate() in ) here but Im not gonna add every child to GLOB.resin_door_shmushereds so it works
playsound(loc, "alien_resin_break", 25)
visible_message(SPAN_WARNING("The [src.name] closes on the [x], shmushing it!"))
visible_message(SPAN_WARNING("The [src.name] closes on [x], shmushing it!"))
if(isturf(x))
var/turf/closed/wall/resin_wall_to_destroy = x
resin_wall_to_destroy.dismantle_wall()
Expand Down
4 changes: 2 additions & 2 deletions code/game/machinery/fusion_engine.dm
Original file line number Diff line number Diff line change
Expand Up @@ -156,13 +156,13 @@
/obj/structure/machinery/power/fusion_engine/attackby(obj/item/O, mob/user)
if(istype(O, /obj/item/fuelCell))
if(is_on)
to_chat(user, SPAN_WARNING("The [src] needs to be turned off first."))
to_chat(user, SPAN_WARNING("[src] needs to be turned off first."))
return TRUE
if(!fusion_cell)
if(user.drop_inv_item_to_loc(O, src))
fusion_cell = O
update_icon()
to_chat(user, SPAN_NOTICE("You load the [src] with the [O]."))
to_chat(user, SPAN_NOTICE("You load [src] with [O]."))
return TRUE
else
to_chat(user, SPAN_WARNING("You need to remove the fuel cell from [src] first."))
Expand Down
2 changes: 1 addition & 1 deletion code/game/machinery/iv_drip.dm
Original file line number Diff line number Diff line change
Expand Up @@ -101,7 +101,7 @@
for(var/datum/reagent/chem in beaker.reagents.reagent_list)
reagentnames += ";[chem.name]"

log_admin("[key_name(user)] put a [beaker] into [src], containing [reagentnames] at ([src.loc.x],[src.loc.y],[src.loc.z]).")
log_admin("[key_name(user)] put \a [beaker] into [src], containing [reagentnames] at ([src.loc.x],[src.loc.y],[src.loc.z]).")

to_chat(user, "You attach \the [container] to \the [src].")
update_beam()
Expand Down
3 changes: 1 addition & 2 deletions code/game/machinery/kitchen/processor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,7 @@
to_chat(user, SPAN_DANGER("That probably won't blend."))
return 1
user.visible_message("[user] put [what] into [src].", \
"You put the [what] into [src].")
"You put [what] into [src].")
user.drop_held_item()
what.forceMove(src)

Expand Down Expand Up @@ -118,4 +118,3 @@
src.processing = 0
src.visible_message(SPAN_NOTICE("\the [src] finished processing."), \
"You hear the food processor stopping/")

4 changes: 2 additions & 2 deletions code/game/machinery/pipe/construction.dm
Original file line number Diff line number Diff line change
Expand Up @@ -620,8 +620,8 @@ Buildable meters

playsound(src.loc, 'sound/items/Ratchet.ogg', 25, 1)
user.visible_message( \
"[user] fastens the [src].", \
SPAN_NOTICE("You have fastened the [src]."), \
"[user] fastens [src].", \
SPAN_NOTICE("You have fastened [src]."), \
"You hear ratchet.")
qdel(src) // remove the pipe item

Expand Down
Loading
Loading