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Create a new vendor for medics to handle the medical consumables. #5094

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Huffie56
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@Huffie56 Huffie56 commented Dec 1, 2023

About the pull request

The idea is to move all the medical consumable to a new vendor that would use snowflake point instead of regular point.

Explain why it's good for the game

Avoid to penalize medic fighting load-out because he as to buy medical stuff for the group instead of improving it's fighting capability.

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balance: add a new vendor to move all the medical consumables in it. this vendor is using snowflak point.
/:cl:

Julien added 4 commits December 1, 2023 15:04
triple the cost of each item since
their is three time more snowflake point.
@github-actions github-actions bot added Mapping did you remember to save in tgm format? Balance You need to be a professional veteran game maintainer to comprehend what is being done here. labels Dec 1, 2023
@hislittlecuzingames
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aren't most of the medical supplies you can pay for free in the lobby of medical?

Like Pills, splints, etc?

@Huffie56 Huffie56 marked this pull request as ready for review December 1, 2023 19:24
@Huffie56
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Huffie56 commented Dec 1, 2023

aren't most of the medical supplies you can pay for free in the lobby of medical?

Like Pills, splints, etc?

i mean yes but lot's of stuff you can buy are available for free on the ship so....

@hislittlecuzingames
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aren't most of the medical supplies you can pay for free in the lobby of medical?
Like Pills, splints, etc?

i mean yes but lot's of stuff you can buy are available for free on the ship so....

I just imagined that going to medical was part of the gearing up process.

Now that I had more time to think about it-why not try it out?

@Nanu308
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Nanu308 commented Dec 2, 2023

dunno how i feel about it, more player interaction is always good and removing it for vendors idk about

besides that, I'd think we would want a separate sprite for the 3rd set of different vendor so players know to check it.

@Drulikar Drulikar added the Do Not Merge If you merge this PR, I will annihilate you label Dec 2, 2023
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I don't know if this is an oversight, but this is a MASSIVE increase to the amount of points available to medics.

Not only do they still have 45 like they have had before, now they have another vendor that has 120 points per person. You did increase the cost of items ~3x in that vendor but this is in total way more points to spend on items that already are too plentiful.

Additionally the new vendor looks literally no different than the others - and is placed in line with the others so you wouldn't even know its a vendor you ought to go to unless that's the vendor you would typically use positionally.

@Zonespace27
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Thank you for the PR, but I am currently not interested in adding this to the game.

@Zonespace27 Zonespace27 closed this Dec 2, 2023
@Huffie56
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Huffie56 commented Dec 2, 2023

I don't know if this is an oversight, but this is a MASSIVE increase to the amount of points available to medics.

Not only do they still have 45 like they have had before, now they have another vendor that has 120 points per person. You did increase the cost of items ~3x in that vendor but this is in total way more points to spend on items that already are too plentiful.

Additionally the new vendor looks literally no different than the others - and is placed in line with the others so you wouldn't even know its a vendor you ought to go to unless that's the vendor you would typically use positionally.

it was more of a demo concept to see what zonespace think about the idea.
I didn't want to spend too much time thinking about price since it had an high chance of being rejected.

@Huffie56 Huffie56 deleted the medic_medical_consumable_vendor branch December 3, 2023 15:56
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5 participants