Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Vanguard tweaks #5174

Merged
merged 5 commits into from
Dec 13, 2023
Merged

Vanguard tweaks #5174

merged 5 commits into from
Dec 13, 2023

Conversation

Red-byte3D
Copy link
Contributor

@Red-byte3D Red-byte3D commented Dec 9, 2023

About the pull request

This catches up vanguard to current gameplay as it was last changed approximately 4 years ago

Explain why it's good for the game

Currently Vanguard is supposed to be a frontlining tier 3 who dashes in > stays in and gets some damage in and goes out (thats why the shield is a thing) and you're supposed to be able to stay there because your abilities (pierce and dash) resets your shield. But with the recent addition of just more damage in general be it m56d, full auto mode or just the amnout of extra damage you can receive from the front compared 4 years ago.

The strain currently struggles and is near useless other then the occasional go in and lucky fling.

I've changed up the dash to reset your shield once you hit ONE person, rather then two so that you dont instantly die while going in, the shield is very situational as it will most likely decay before you can even go in.

Listening to people who play vanguard, i've also increased the root to 2.5 seconds (this is buffed so when the prae has the shield) the marine can still shoot back when they're rooted so i dont think the duration is a big problem (this is going to be a test merge so i will be watching)

Testing Photographs and Procedure

it just works

Changelog

🆑
balance: Vanguard dash now restores your shield if you hit ANYONE instead of 2 people.
balance: Vanguard buffed root now roots you for 2.5 seconds, unbuffed for 1 second
qol: Vanguard's pierce has now a hit sound for better feedback
/:cl:

@github-actions github-actions bot added Balance You need to be a professional veteran game maintainer to comprehend what is being done here. Sound Blast 5 minutes of bass boosted music to our players labels Dec 9, 2023
@Red-byte3D Red-byte3D marked this pull request as ready for review December 9, 2023 21:33
@Red-byte3D Red-byte3D changed the title Vanguard tweaks [draft] Vanguard tweaks Dec 9, 2023
Copy link
Contributor

@Zonespace27 Zonespace27 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Seems fine.

@Zonespace27 Zonespace27 added this pull request to the merge queue Dec 13, 2023
@Zonespace27 Zonespace27 added the Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. label Dec 13, 2023
Merged via the queue into cmss13-devs:master with commit 5d957ce Dec 13, 2023
27 checks passed
cm13-github added a commit that referenced this pull request Dec 13, 2023
@Red-byte3D Red-byte3D deleted the Vanguardchanges branch January 18, 2024 13:40
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. Balance You need to be a professional veteran game maintainer to comprehend what is being done here. Sound Blast 5 minutes of bass boosted music to our players
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants