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Desk Bell #5330

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95 changes: 95 additions & 0 deletions code/modules/paperwork/desk_bell.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,95 @@
// A receptionist's bell

/obj/item/desk_bell
name = "desk bell"
desc = "The cornerstone of any customer service job. You feel an unending urge to ring it. It looks like it can be wrenched or screwdrivered."
icon = 'icons/obj/objects.dmi'
icon_state = "desk_bell"
w_class = SIZE_SMALL
embeddable = FALSE
/// The amount of times this bell has been rang, used to check the chance it breaks.
var/times_rang = 0
/// Is this bell broken?
var/broken_ringer = FALSE
/// Holds the time that the bell can next be rang.
var/ring_cooldown = 0
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/// The length of the cooldown. Setting it to 0 will skip all cooldowns alltogether.
var/ring_cooldown_length = 1 SECONDS // This is here to protect against tinnitus.
/// The sound the bell makes.
var/ring_sound = 'sound/misc/desk_bell.ogg'

/obj/item/desk_bell/attack_hand(mob/living/user)
if(!ishuman(user))
return FALSE
if(!anchored)
return ..()
if(ring_cooldown > world.time)
return FALSE
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if(!ring_bell(user))
to_chat(user, SPAN_NOTICE("[src] is silent. Some idiot broke it."))
return FALSE
ring_cooldown = world.time + ring_cooldown_length
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return TRUE

/obj/item/desk_bell/MouseDrop(atom/over_object)
var/mob/mob = usr
if(!Adjacent(mob) || anchored)
return
if(!ishuman(mob))
return

if(over_object == mob)
mob.put_in_hands(src)

/obj/item/desk_bell/attackby(obj/item/item, mob/user)
//Repair the desk bell if its broken and we're using a screwdriver.
if(HAS_TRAIT(item, TRAIT_TOOL_SCREWDRIVER))
if(broken_ringer)
visible_message(SPAN_NOTICE("[user] begins repairing [src]..."), SPAN_NOTICE("You begin repairing [src]..."))
if(do_after(user, 5 SECONDS, INTERRUPT_ALL, BUSY_ICON_GENERIC))
user.visible_message(SPAN_NOTICE("[user] repairs [src]"), SPAN_NOTICE("You repair [src]."))
playsound(user, 'sound/items/Screwdriver.ogg', 50)
broken_ringer = FALSE
times_rang = 0
return TRUE
return FALSE

//Return at this point if we're not on a turf so we don't anchor or unanchor inside our bag/hands or inventory.
if(!isturf(loc))
return

//Wrenching down and unwrenching.
if(HAS_TRAIT(item, TRAIT_TOOL_WRENCH))
if(user.a_intent == INTENT_HARM)
visible_message(SPAN_NOTICE("[user] begins taking apart [src]..."), SPAN_NOTICE("You begin taking apart [src]..."))
if(do_after(user, 5 SECONDS, INTERRUPT_ALL, BUSY_ICON_GENERIC))
visible_message(SPAN_NOTICE("[user] takes apart [src]."), SPAN_NOTICE("You take apart [src]."))
playsound(user, 'sound/items/deconstruct.ogg', 50)
new /obj/item/stack/sheet/metal(get_turf(src))
qdel(src)
return TRUE
else
user.visible_message("[user] begins [anchored ? "un" : ""]securing [src]...", "You begin [anchored ? "un" : ""]securing [src]...")
if(!do_after(user, 2 SECONDS, INTERRUPT_ALL, BUSY_ICON_GENERIC))
return FALSE
user.visible_message("[user] [anchored ? "un" : ""]secures [src].", "You [anchored ? "un" : ""]secure [src]")
anchored = !anchored
return TRUE


/// Check if the clapper breaks, and if it does, break it chance to break is 1% for every 100 rings of the bell.
/obj/item/desk_bell/proc/check_clapper(mob/living/user)
if(prob(times_rang / 100))
to_chat(user, SPAN_NOTICE("You hear [src]'s clapper fall off of its hinge. Nice job, you broke it."))
broken_ringer = TRUE

/// Ring the bell.
/obj/item/desk_bell/proc/ring_bell(mob/living/user)
if(broken_ringer)
return FALSE
check_clapper(user)
// The lack of varying is intentional. The only variance occurs on the strike the bell breaks.
playsound(src, ring_sound, 70, vary = broken_ringer)
flick("desk_bell_activate", src)
times_rang++
return TRUE
1 change: 1 addition & 0 deletions colonialmarines.dme
Original file line number Diff line number Diff line change
Expand Up @@ -2161,6 +2161,7 @@
#include "code\modules\organs\wound.dm"
#include "code\modules\paperwork\carbonpaper.dm"
#include "code\modules\paperwork\clipboard.dm"
#include "code\modules\paperwork\desk_bell.dm"
#include "code\modules\paperwork\filingcabinet.dm"
#include "code\modules\paperwork\folders.dm"
#include "code\modules\paperwork\notepad.dm"
Expand Down
Binary file modified icons/obj/objects.dmi
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19 changes: 17 additions & 2 deletions maps/map_files/USS_Almayer/USS_Almayer.dmm
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mapping lgtm

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lgtm

Original file line number Diff line number Diff line change
Expand Up @@ -20030,6 +20030,11 @@
},
/obj/structure/machinery/door/firedoor/border_only/almayer,
/obj/structure/surface/table/reinforced/almayer_blend/north,
/obj/item/desk_bell{
pixel_x = -6;
pixel_y = -8;
anchored = 1
},
/turf/open/floor/almayer{
icon_state = "test_floor4"
},
Expand Down Expand Up @@ -20415,6 +20420,11 @@
},
/obj/structure/machinery/door/firedoor/border_only/almayer,
/obj/structure/surface/table/reinforced/almayer_blend,
/obj/item/desk_bell{
pixel_x = -6;
pixel_y = 10;
anchored = 1
},
/turf/open/floor/almayer{
icon_state = "test_floor4"
},
Expand Down Expand Up @@ -42054,8 +42064,11 @@
/obj/structure/machinery/door/window/eastleft{
req_access_txt = "8"
},
/obj/item/book/manual/medical_diagnostics_manual,
/obj/item/device/megaphone,
/obj/item/desk_bell{
pixel_x = -6;
pixel_y = 10;
anchored = 1
},
/turf/open/floor/almayer{
icon_state = "sterile_green"
},
Expand Down Expand Up @@ -69247,6 +69260,8 @@
dir = 8;
pixel_x = 17
},
/obj/item/device/megaphone,
/obj/item/book/manual/medical_diagnostics_manual,
/turf/open/floor/almayer{
icon_state = "sterile_green_side"
},
Expand Down
Binary file added sound/misc/desk_bell.ogg
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