-
Notifications
You must be signed in to change notification settings - Fork 566
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Adds the ability to put prescription lenses in role-related optics #5367
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Code changes look fine (its code I wrote) and can confirm working in game.
Co-authored-by: Drathek <[email protected]>
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Code changes are fine.
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
About the pull request
Adds the ability to apply lenses from prescription eyewear into HUDs/mesons/specialist optics.
Explain why it's good for the game
QoL change that makes life easier for those that have characters with impaired vision, allows the use of these eyepieces without obscuring the mask slot, be it reserved for smokes, scarfs, coifs, etc.
Testing Photographs and Procedure
Screenshots & Videos
N/A
Changelog
🆑 Stakeyng
add: Added the ability to combine prescription glasses with eyewear for varying roles
/:cl: