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Makes attachments duplication non profitable for metal farm #5408

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merged 5 commits into from
Jan 18, 2024

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DelineFortune
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@DelineFortune DelineFortune commented Jan 9, 2024

About the pull request

You can take M41A from weapon vendor, strip it for attachments (stock and ugl), then restock M41A back and repeat those action.
Its 4000 metal from 2 attachments (or ~5 second for 1 sheet), then going to be just 200 for both.

Explain why it's good for the game

No more stacks of metal from nothing

Testing Photographs and Procedure

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Changelog

🆑
code: Changed value of metal you are getting for recycling attachments via autolathe.

/:cl:

DelineFortune and others added 3 commits January 8, 2024 01:46
You can take M41A from vendor, strip it for stock+underbarrel grenade launcher and get 1 metal sheel (4000) per 5 seconds. Now you are getting 200 of metal for those actions so its not effective anymore
Making attachment duplication non effective to metal farm
@DelineFortune DelineFortune changed the title Making attachments duplication non profitable to farm metal Making attachments duplication non profitable for metal farm Jan 9, 2024
@iloveloopers
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iloveloopers commented Jan 9, 2024

Changelog should probably be more descriptive

@DelineFortune DelineFortune changed the title Making attachments duplication non profitable for metal farm Makes attachments duplication non profitable for metal farm Jan 9, 2024
@harryob harryob added this pull request to the merge queue Jan 18, 2024
Merged via the queue into cmss13-devs:master with commit a0aa9c6 Jan 18, 2024
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cm13-github added a commit that referenced this pull request Jan 18, 2024
@ItsVyzo ItsVyzo mentioned this pull request Jan 21, 2024
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3 participants