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Updates placeable flag turret to the UA flag, rather than a generic orange flag. #5601
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Super nitpicky, but the destroyed icon state is misspelt, could you fix it at same time? |
PR existed before the commandment. guffaw I'll get screenies soon. I'll also see about fixing the typo, I'll just want to make sure that all refs are corrected as well. |
Update on this front. The icon references are spelled correctly in planted_flag.dm... meaning the destroyed state of these flags has just been busted since forever. I guess this is a bug fix PR now too, lmao. |
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Red on the flag is a little too saturated. Try reducing it to a desaturated, darker red sort of like #6b1515. Also change the pure white to more of a grayish color.
Desaturated! |
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yuhh
…range flag. (cmss13-devs#5601) # About the pull request Swaps out the two tone orange flag for the flag turret with a stylized UA flag (the animation should be matched as well) # Explain why it's good for the game Flavor good! Marines are more likely to be motivated by a UA flag rather than the generic orange. # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> ![Capture](https://github.com/cmss13-devs/cmss13/assets/31581761/4d4bfd03-5cc1-436d-afe7-3753279288f1) </details> # Changelog :cl: imageadd: altered the turret flag to the UA flag, from generic orange fix: Flag turrets now correct reference the destroyed state /:cl:
About the pull request
Swaps out the two tone orange flag for the flag turret with a stylized UA flag (the animation should be matched as well)
Explain why it's good for the game
Flavor good! Marines are more likely to be motivated by a UA flag rather than the generic orange.
Testing Photographs and Procedure
Screenshots & Videos
Changelog
🆑
imageadd: altered the turret flag to the UA flag, from generic orange
fix: Flag turrets now correct reference the destroyed state
/:cl: