Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Distress beacon response messages now have a chance of being static #5757

Merged
merged 1 commit into from
Feb 21, 2024

Conversation

BadAtThisGame302
Copy link
Contributor

@BadAtThisGame302 BadAtThisGame302 commented Feb 19, 2024

About the pull request

Revives this PR. #5393

Adds a probability of (20) for the distress beacon response message to be full of static and therefore not decipherable.

Explain why it's good for the game

Part of the fun of distress beacons was not knowing who's going to show up to your door. This brings that back, to an extent. Less of 'Oh no it's hostile UPP!!' over radio as soon as distress is received.

Changelog

🆑
add: Implemented a probability of playing a static-filled transmission as the distress received response.
/:cl:

@github-actions github-actions bot added the Feature Feature coder badge label Feb 19, 2024
@harryob harryob added this pull request to the merge queue Feb 21, 2024
Merged via the queue into cmss13-devs:master with commit 0734574 Feb 21, 2024
28 checks passed
cm13-github added a commit that referenced this pull request Feb 21, 2024
@BadAtThisGame302 BadAtThisGame302 deleted the mrpresident branch February 21, 2024 14:22
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Feature Feature coder badge
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants