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Fixes acid pillars shooting captured humans #5807

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merged 2 commits into from
Feb 27, 2024

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@SabreML SabreML commented Feb 25, 2024

About the pull request

Fixes #5806 by making /obj/effect/alien/resin/acid_pillar/proc/can_target() check if the target is nested.

This specifically only checks if they're nested and not if they've actually been hugged to avoid the same issue happening in the rare cases where both aren't true.

Explain why it's good for the game

Acid pillars shouldn't be helping marines by killing captured people.

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Changelog

🆑
fix: Fixed acid pillars shooting nested marines.
/:cl:

@github-actions github-actions bot added the Fix Fix one bug, make ten more label Feb 25, 2024
@Segrain Segrain added this pull request to the merge queue Feb 27, 2024
Merged via the queue into cmss13-devs:master with commit af72122 Feb 27, 2024
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cm13-github added a commit that referenced this pull request Feb 27, 2024
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Acid pillars shoot nested, hugged marines
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