Fix for survivor hostility message. #5828
Merged
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About the pull request
Followup to #4628. That PR added the message telling CLF survivors that they are hostile, but it is based on the hostility of the entire survivor job, which is only toggled by the nightmare landmarks that make all the survivors hostile. It repeatedly gets CLF survivors in regular rounds confused when they get the nonhostile version - thus, a fix with an added reminder that they should not be shooting the resident guard/director/whomever.
Explain why it's good for the game
Is fix.
Changelog
🆑
fix: CLF survivors no longer incorrectly get told that they are not hostile to marines.
/:cl: