Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tacmap makes no update noise for observers when hear/silence ghost announcement is toggled on #5990

Merged
merged 2 commits into from
Mar 22, 2024

Conversation

Vicacrov
Copy link
Contributor

About the pull request

This is a follow-up to #5895 that mutes announcement sounds with a new preference option.

Tacmaps use a different proc that I missed the first time, this PR mutes them too.

Explain why it's good for the game

Same as in #5895, if someone just wants to be online but not get jumpscared by random noises (e.g. staff or people waiting for larva/ERT), this helps them.

Testing Photographs and Procedure

  1. Spawn in as CO
  2. Spawn in cotablet
  3. Mute the CO game instance
  4. Join the server with another ckey
  5. Observe
  6. Mute their ghost announcements
  7. Update tacmap as CO
  8. Unmute the observer's ghost announcements
  9. Update tacmap as CO

Changelog

🆑
add: Tacmap announcements are now also muted if you have hear/silence ghost announcements toggled on.
/:cl:

@github-actions github-actions bot added the Feature Feature coder badge label Mar 21, 2024
code/modules/mob/mob_helpers.dm Outdated Show resolved Hide resolved
@Vicacrov Vicacrov requested a review from Segrain March 21, 2024 15:00
@Birdtalon Birdtalon added this pull request to the merge queue Mar 22, 2024
Merged via the queue into cmss13-devs:master with commit fbd0d84 Mar 22, 2024
26 checks passed
cm13-github added a commit that referenced this pull request Mar 22, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Feature Feature coder badge
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants