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Fixes zombies missing claws on transformation #5998

Merged
merged 3 commits into from
Mar 25, 2024
Merged

Fixes zombies missing claws on transformation #5998

merged 3 commits into from
Mar 25, 2024

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vero5123
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@vero5123 vero5123 commented Mar 24, 2024

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Fixes #5485, added a simple conditional to check if a mob is buckled and then unbuckle them before transformation. I didn't look into the root of the problem but this bug seems niche enough that it shouldn't really effect anything else. If I were to guess, I'm assuming it has to do with the fact that you can't hold items in your hands while buckled to a bed, but you can while you're in a chair. Hence why everything works fine while buckled to a chair.

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fix: Fixes zombies missing claws on transformation
/:cl:

@github-actions github-actions bot added the Fix Fix one bug, make ten more label Mar 24, 2024
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@SabreML SabreML left a comment

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Thanks for the fix! Just a small "stylistic" nitpick.

code/datums/diseases/black_goo.dm Outdated Show resolved Hide resolved
@Drulikar Drulikar added this pull request to the merge queue Mar 25, 2024
Merged via the queue into cmss13-devs:master with commit 0f767fd Mar 25, 2024
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cm13-github added a commit that referenced this pull request Mar 25, 2024
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Clawless Zombies
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