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Minor additons to Synth vendor, renames a uniform used by colonists #6010

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Mar 26, 2024
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2 changes: 2 additions & 0 deletions code/game/machinery/vending/vendor_types/crew/synthetic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -212,6 +212,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(
list("Grey Utilities", 12, /obj/item/clothing/under/rank/synthetic/utility/yellow, null, VENDOR_ITEM_REGULAR),
list("Grey Utilities and Blue Jeans", 12, /obj/item/clothing/under/rank/synthetic/utility/red, null, VENDOR_ITEM_REGULAR),
list("Blue Utilities and Brown Jeans", 12, /obj/item/clothing/under/rank/synthetic/utility/blue, null, VENDOR_ITEM_REGULAR),
list("White Service Uniform", 12, /obj/item/clothing/under/colonist/white_service, null, VENDOR_ITEM_REGULAR),
list("Steward Clothes", 12, /obj/item/clothing/under/colonist/wy_joliet_shopsteward, null, VENDOR_ITEM_REGULAR),
list("Red Dress Skirt", 12, /obj/item/clothing/under/blackskirt, null, VENDOR_ITEM_REGULAR),
list("Working Joe Uniform", 36, /obj/item/clothing/under/rank/synthetic/joe, null, VENDOR_ITEM_REGULAR),
Expand Down Expand Up @@ -311,6 +312,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(

list("OTHER", 0, null, null, null),
list("Red Armband", 6, /obj/item/clothing/accessory/armband, null, VENDOR_ITEM_REGULAR),
list("Purple Armband", 6, /obj/item/clothing/accessory/armband/science, null, VENDOR_ITEM_REGULAR),
list("Yellow Armband", 6, /obj/item/clothing/accessory/armband/engine, null, VENDOR_ITEM_REGULAR),
list("Green Armband", 6, /obj/item/clothing/accessory/armband/medgreen, null, VENDOR_ITEM_REGULAR),

Expand Down
8 changes: 8 additions & 0 deletions code/modules/clothing/under/marine_uniform.dm
Original file line number Diff line number Diff line change
Expand Up @@ -749,6 +749,14 @@
has_sensor = UNIFORM_HAS_SENSORS
sensor_faction = FACTION_MARINE

/obj/item/clothing/under/colonist/white_service
name = "white service uniform"
desc = "A white dress shirt and tie with sleek pants. Standard clothing for anyone on professional business."
icon_state = "CO_service"
worn_state = "CO_service"
has_sensor = UNIFORM_HAS_SENSORS
sensor_faction = FACTION_MARINE

/obj/item/clothing/under/colonist/wy_joliet_shopsteward
name = "steward utilities"
desc = "A stylish brown vest and shorts - uniforms like this are often worn by clerks and shop stewards."
Expand Down
2 changes: 1 addition & 1 deletion code/modules/gear_presets/corpses.dm
Original file line number Diff line number Diff line change
Expand Up @@ -417,7 +417,7 @@

/datum/equipment_preset/corpse/wysec/load_gear(mob/living/carbon/human/new_human)
add_ice_colony_survivor_equipment(new_human)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/formal/servicedress(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/white_service(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)

/datum/equipment_preset/survivor/security/corsat/load_gear(mob/living/carbon/human/new_human)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/formal/servicedress(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/white_service(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
Expand Down
2 changes: 1 addition & 1 deletion code/modules/gear_presets/survivors/lv_624/preset_lv.dm
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@
languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)

/datum/equipment_preset/survivor/security/lv/load_gear(mob/living/carbon/human/new_human)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/formal/servicedress(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/white_service(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
Expand Down
2 changes: 1 addition & 1 deletion code/modules/gear_presets/synths.dm
Original file line number Diff line number Diff line change
Expand Up @@ -403,7 +403,7 @@
WEAR_HEAD = /obj/item/clothing/head/soft/sec/corp,
WEAR_L_EAR = /obj/item/device/radio/headset/distress/WY,
WEAR_EYES = /obj/item/clothing/glasses/sunglasses/sechud,
WEAR_BODY = /obj/item/clothing/under/marine/officer/formal/servicedress,
WEAR_BODY = /obj/item/clothing/under/colonist/white_service,
WEAR_BACK = /obj/item/storage/backpack/satchel/sec,
WEAR_IN_BACK = /obj/item/weapon/telebaton,
WEAR_JACKET = /obj/item/clothing/suit/storage/webbing,
Expand Down
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