Makes acid spray extinguish more consistent #6053
Merged
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About the pull request
Acid spray used to only extinguish you if you were on the same tile when it is initialized rather than when crossing it as well, this PR makes it so it extinguishes you when crossing it as well.
Explain why it's good for the game
Extremely weird and unintuitive when you walk over 3 tiles of acid spray and don't get extinguished.
Testing Photographs and Procedure
Screenshots & Videos
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tags.Changelog
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qol: Acid sprays will now extinguish fire from other xenomorphs more consistently
/:cl: